SonsOfHorror/client/config/Midnight Madness - Config.toml

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TOML
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2024-08-18 12:03:55 -07:00
[Souls]
#Chance for entity to drop Soul/Dark Soul [default=0.06, max=1.0]
"Souls drop chance" = 0.06
#Chance for entity to drop Soul/Dark Soul during Soul Harvest [default=0.13, max=1.0]
"Soul Harvest - Souls drop chance" = 0.13
#Chance for Souls to escape player [every tick, default=0.005, max=1.0]
"Soul escape chance" = 0.005
#Chance for Souls to escape player during Soul Harvest [every tick, default=0.009, max=1.0]
"Soul Harvest - Soul escape chance" = 0.009
#Chance for Dark Souls to escape player [every tick, default=0.003, max=1.0]
"Dark Soul escape chance" = 0.0025
#Chance for Dark Souls to escape player during Soul Harvest [every tick, default=0.005, max=1.0]
"Soul Harvest - Dark Soul escape chance" = 0.005
#Chance for Horrifying Souls to escape player [every tick, default=0.001, max=1.0]
"Horrifying Soul escape chance" = 0.001
#Chance for Horrifying Souls to escape player during Soul Harvest [every tick, default=0.002, max=1.0]
"Soul Harvest - Horrifying Soul escape chance" = 0.002
#Chance for Dragon Souls to escape player [every tick, default=0.001, max=1.0]
"Dragon Soul escape chance" = 0.001
#Chance for Dragon Souls to escape player during Soul Harvest [every tick, default=0.002, max=1.0]
"Soul Harvest - Dragon Soul escape chance" = 0.002
[Demons]
#Chance for Fiend to spawn when Dark Soul escapes player [default=0.5, max=1.0]
"Fiend spawn chance" = 0.05
#Chance for Fiend to spawn when Dark Soul escapes player during Soul Harvest [default=0.5, max=1.0]
"Soul Harvest - Fiend spawn chance" = 0.05
[Effects]
#Value of attack speed reduction from Fear [default=0.3]
"Fear attack speed reduction" = 0.3
#Value of movement speed reduction from Fear [default=0.01]
"Fear movement speed reduction" = 0.01