generated from NTCat/mcpacktemp
65 lines
3.3 KiB
TOML
65 lines
3.3 KiB
TOML
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#General mod settings
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[general]
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#Max awareness range for zombies
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#Range: > -2147483648
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maxPFRangeSense = 64
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#Prevent non zombies from being attracted to light
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awareness_Light_OnlyZombies = true
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#Custom targetting sight range on top of vanilla sight based targetting
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#Range: > -2147483648
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sightRange = 16
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#Always target closest player [performance sensitive]
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omniscient = false
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#skips line of sight check on targetting [performance sensitive]
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seeThroughWalls = false
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#Effects how far monsters will sense scents from
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#Range: > -2147483648
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scentStrength = 60
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#Effects how far monsters will sense sound sources from
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#Range: > -2147483648
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soundStrength = 60
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#max rate of spawning sound sources in milliseconds
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#Range: > -2147483648
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frequentSoundThreshold = 1000
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#Range of extra random speed to give a zombie for extra spawns and zombie duplications, eg: 0 = no boost, 1 = up to double speed (works for my extra spawned mobs only)
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#Range: 4.9E-324 ~ 1.7976931348623157E308
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zombieRandSpeedBoost = 0.3
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#The amount of delay in game ticks between processing mobs with enhanced AI, less is more frequent [performance sensitive]
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#Range: > -2147483648
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tickRateAILoop = 5
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#how frequently the mod iterates all players, effects rates, less is more frequent
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#Range: > -2147483648
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tickRatePlayerLoop = 20
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#How long before a mob can move around again to track a light source, or scent, or sound, increase number to reduce performance impact of mod if needed
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#Range: > -2147483648
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tickCooldownBetweenPathfinds = 300
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#How likely zombies making noise near you will attract other zombies, higher = less likely, 0 = every time they make a noise
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#Range: > -2147483648
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noisyZombiesReinforceOddsTo1 = 5
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#A developer of this mod has defined this config option with a blank comment, which causes obscure bugs in Forge's config system and will cause a crash in the future. Please report this to the mod author.
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debugConsole = false
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#A developer of this mod has defined this config option with a blank comment, which causes obscure bugs in Forge's config system and will cause a crash in the future. Please report this to the mod author.
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debugConsoleOmniscient = false
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#A developer of this mod has defined this config option with a blank comment, which causes obscure bugs in Forge's config system and will cause a crash in the future. Please report this to the mod author.
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debugConsoleSuperDetailed = false
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#Minimum distance required between active sense sources, prevents spamming sources [performance sensitive]
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#Range: 4.9E-324 ~ 1.7976931348623157E308
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extraScentCutoffRange = 3.0
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#Max strength allowed for a sense, in case senses get a super high base strength or large buff
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#Range: > -2147483648
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senseMaxStrength = 300
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#Days before all of the mods features will be activated
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#Range: 4.9E-324 ~ 1.7976931348623157E308
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daysBeforeFeaturesActivate = 4.9E-324
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#Block breaks cause sound senses to spawn
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blockBreakEvent_Active = true
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#Block mining before it breaks cause sound senses to spawn
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blockHittingEvent_Active = true
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#Odds of hitting a block causing a sound sense, rolled per tick
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#Range: > -2147483648
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blockHittingEvent_OddsTo1 = 20
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#Only spawn sound senses for players, if false, machines and other things will cause them too
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blockBreakEvent_PlayersOnly = false
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