{ "enablePrediction": { "desc:": "Enables predictive chunkloading, which predicts player movement and preloads an area infront: default:true", "enablePrediction": true }, "predictiondidstanceoffset": { "desc:": "Offset to the distance(based on simulation distance) at which chunk prediction starts pre-loading(circular): default:-2 chunks", "predictiondidstanceoffset": -2 }, "predictionarea": { "desc:": "Size of the area marked for preloading: default:7 chunks, max: 32, min: 2", "predictionarea": 7 }, "enableLazyChunkloading": { "desc:": "Enables lazy chunkloading around the player, which makes the area loaded directly around the player react more slowly to player position changes.(Improves server performance, less chunks are loaded/unlaoded frequently) : default:true", "enableLazyChunkloading": true }, "lazyloadingspeed": { "desc:": "Set the speed of lazy loading, increasing this makes the lazy chunk loading gets less lazy and react to player position changes faster: default:0.6", "lazyloadingspeed": 0.7 }, "enableFasterChunkLoading": { "desc:": "Enables faster chunk loading, which slightly improves the general chunk loading speed: default:true", "enableFasterChunkLoading": true }, "debugLogging": { "desc:": "Enables debug logging for all features: default:false", "debugLogging": false } }