[Etc] #Lava Opacity for the Ignitium Helemt. #Range: 0.01 ~ 1.0 lavaVisionOpacity = 0.5 #Whether to disable certain aspects of the Ignitium Helemt. Enable if issues with shaders persist. shadersCompat = false #ScreenShake(on/off) "ScreenShake(on/off)" = true #custombossbar(on/off) "custombossbar(on/off)" = true #BossMusic(on/off) "BossMusic(on/off)" = true [Weapon] #Armor Infinity Durability(on/off) "Armor Infinity Durability(on/off)" = true #Bulwark of the Flame's Cooldown #Range: 0 ~ 1000000 BulwarkOfTheFlameCooldown = 80 #Gauntlet of Bulwark's Cooldown #Range: 0 ~ 1000000 GauntletOfBulwarkCooldown = 80 #Infernal Forge's Cooldown #Range: 0 ~ 1000000 InfernalForgeCooldown = 80 #Void Forge's Cooldown #Range: 0 ~ 1000000 VoidForgeCooldown = 120 #The Incinerator's Cooldown #Range: 0 ~ 1000000 TheIncineratorCooldown = 400 #Wither Assault Shoulder Weapon's Missile Cooldown #Range: 0 ~ 1000000 WASWMissileCooldown = 40 #Wither Assault Shoulder Weapon's Howitzer Cooldown #Range: 0 ~ 1000000 WASWHowitzerCooldown = 100 #Void Assault Shoulder Weapon's Cooldown #Range: 0 ~ 1000000 VASWCooldown = 120 #Void Core's Cooldown #Range: 0 ~ 1000000 VoidCoreCooldown = 160 ["Entity damage"] #Void Rune's Damage #Range: 0.0 ~ 1000000.0 Voidrunedamage = 7.0 #Ashen Breath's Damage #Range: 0.0 ~ 1000000.0 Ashenbreathdamage = 4.0 #Death Laser's Damage #Range: 0.0 ~ 1000000.0 DeathLaserdamage = 5.0 #Death Laser's Hp Damage #Range: 0.0 ~ 1.0 DeathLaserHpdamage = 0.05 #Laser's Damage #Range: 0.0 ~ 1000000.0 Laserdamage = 4.0 #Blazing Bone's Damage #Range: 0.0 ~ 1000000.0 BlazingBonedamage = 5.0 #Lionfish Spike's Damage #Range: 0.0 ~ 1000000.0 LionfishSpikedamage = 4.0 #Wither Missile's Damage #Range: 0.0 ~ 1000000.0 WitherMissiledamage = 8.0 #Wither Howizter's Damage #Range: 0.0 ~ 1000000.0 WitherHowizterdamage = 8.0 #Dimensional Rift's Damage #Range: 0.0 ~ 1000000.0 DimensionalRiftdamage = 10.0 #Wither Homing Missile's Damage #Range: 0.0 ~ 1000000.0 WitherHomingMissiledamage = 3.0 #Abyss Blast's Damage #Range: 0.0 ~ 1000000.0 AbyssBlastdamage = 10.0 #Abyss Blast's Hp Damage #Range: 0.0 ~ 1.0 AbyssBlastHpdamage = 0.1 #Abyss Orb's Damage #Range: 0.0 ~ 1000000.0 AbyssOrbdamage = 4.0 #Lava bomb's Radius #Range: 1 ~ 7 Lavabombradius = 2 #Amethyst Cluster's Damage #Range: 0.0 ~ 1000000.0 "Amethyst Cluster Damage" = 12.0 ["Ender Guardian"] #EnderGuardian's Health Multiplier #Range: 0.0 ~ 1000000.0 EnderGuardianHealthMultiplier = 1.0 #EnderGuardian's Damage Multiplier #Range: 0.0 ~ 1000000.0 EnderGuardianDamageMultiplier = 1.0 #EnderGuardian's DamageCap #Range: 0 ~ 1000000 EnderGuardianDamageCap = 22 #Ender guardian's block breaking ignore the MobGriefing EnderguardianBlockBreaking = true #Guardian's Immune to Long distance attack range. #Range: 1.0 ~ 1000000.0 "Guardian's prevent attacks from far away Range" = 12.0 #Guardian's gravity Punch Hp Damage #Range: 0.0 ~ 1.0 "Guardian's gravity Punch Hp Damage" = 0.05 #Guardian's Teleport attack Hp Damage #Range: 0.0 ~ 1.0 "Guardian's Teleport attack Hp Damage" = 0.05 #Guardian's Punch Hp Damage #Range: 0.0 ~ 1.0 "Guardian's knockback Hp Damage" = 0.06 #Guardian's Uppercut Hp Damage #Range: 0.0 ~ 1.0 "Guardian's Uppercut Hp Damage" = 0.1 #Guardian's RocketPunch Hp Damage #Range: 0.0 ~ 1.0 "Guardian's RocketPunch Hp Damage" = 0.1 #Guardian's etc area attack Hp Damage #Range: 0.0 ~ 1.0 "Guardian's area attack Hp Damage" = 0.08 #EnderGuardianBlockBreaking radius #Range: 0 ~ 20 "EnderGuardianBlockBreaking X" = 15 #EnderGuardianBlockBreaking radius #Range: 0 ~ 10 "EnderGuardianBlockBreaking Y" = 2 #EnderGuardianBlockBreaking radius #Range: 0 ~ 20 "EnderGuardianBlockBreaking Z" = 15 #Guardian's music volume #Range: 0.0 ~ 1.0 "Guardian's Music Volume" = 0.5 ["Netherite Monstrosity"] #Monstrosity's Lavabomb magazine. #Range: 1 ~ 1000000 LavabombMagazine = 3 #Monstrosity's Lavabomb amount #Range: 1 ~ 1000000 Lavabombamount = 3 #Monstrosity's Health Multiplier #Range: 0.0 ~ 1000000.0 MonstrosityHealthMultiplier = 1.0 #Monstrosity's Damage Multiplier #Range: 0.0 ~ 1000000.0 MonstrosityDamageMultiplier = 1.0 #Monstrosity's Healing Multiplier #Range: 0.0 ~ 1000000.0 MonstrosityHealingMultiplier = 1.0 #Monstrosity's DamageCap #Range: 0 ~ 1000000 MonstrosityDamageCap = 22 #Monstrosity's bodyBlocking verdict NetheritemonstrosityBodyBloking = true #Monstrosity's attack Hp Damage #Range: 0.0 ~ 1.0 "Monstrosity's attack Hp Damage" = 0.08 #Monstrosity's Immune to Long distance attack range. #Range: 1.0 ~ 1000000.0 "Monstrosity's prevent attacks from far away Range" = 18.0 #Monstrosity's music volume #Range: 0.0 ~ 1.0 "Monstrosity's Music Volume" = 0.5 ["Ender Golem"] #Ender Golem's block breaking ignore the MobGriefing EndergolemBlockBreaking = false #Endergolem's Immune to Long distance attack range. #Range: 1.0 ~ 1000000.0 "Endergolem's prevent attacks from far away Range" = 6.0 #Golem's Health Multiplier #Range: 0.0 ~ 1000000.0 GolemHealthMultiplier = 1.0 #Golem's Damage Multiplier #Range: 0.0 ~ 1000000.0 GolemDamageMultiplier = 1.0 [Ignis] #Ignis's Health Multiplier #Range: 0.0 ~ 1000000.0 IgnisHealthMultiplier = 1.0 #Ignis's Damage Multiplier #Range: 0.0 ~ 1000000.0 IgnisDamageMultiplier = 1.0 #Ignis's Healing Multiplier #Range: 0.0 ~ 1000000.0 IgnisHealingMultiplier = 1.0 #Ignis's Immune to Long distance attack range. #Range: 1.0 ~ 1000000.0 "Ignis's prevent attacks from far away Range" = 15.0 #Ignis's DamageCap #Range: 0 ~ 1000000 IgnisDamageCap = 20 #Ignis's cracked block breaking ignore the MobGriefing IgnisBlockBreaking = true #Ignis's music volume #Range: 0.0 ~ 1.0 "Ignis's Music Volume" = 0.5 [revenant] #Revenant's Health Multiplier #Range: 0.0 ~ 1000000.0 RevenantHealthMultiplier = 1.0 #Revenant's Damage Multiplier #Range: 0.0 ~ 1000000.0 RevenantDamageMultiplier = 1.0 ["The Harbinger"] #Harbinger's Health Multiplier #Range: 0.0 ~ 1000000.0 HarbingerHealthMultiplier = 1.0 #Harbinger's Damage Multiplier #Range: 0.0 ~ 1000000.0 HarbingerDamageMultiplier = 1.0 #Harbinger's Healing Multiplier #Range: 0.0 ~ 1000000.0 HarbingerHealingMultiplier = 1.0 #Harbinger's Immune to Long distance attack range. #Range: 1.0 ~ 1000000.0 "The Harbinger's prevent attacks from far away Range" = 35.0 #Harbinger's DamageCap #Range: 0 ~ 1000000 "The Harbinger DamageCap" = 22 #Harbinger's lasers can light a fire in MobGriefing "The Harbinger Light A Fire" = true #The Harbinger's charge attack Hp Damage #Range: 0.0 ~ 1.0 "The Harbinger's charge attack Hp Damage" = 0.06 #The Harbinger's music volume #Range: 0.0 ~ 1.0 "The Harbinger's Music Volume" = 0.5 ["The Leviathan"] #Leviathan's Health Multiplier #Range: 0.0 ~ 1000000.0 LeviathanHealthMultiplier = 1.0 #Leviathan's Damage Multiplier #Range: 0.0 ~ 1000000.0 LeviathanDamageMultiplier = 1.0 #Leviathan's Immune to Long distance attack range. #Range: 1.0 ~ 1000000.0 "Leviathan's prevent attacks from far away Range" = 38.0 #Leviathan's Bite Hp Damage #Range: 0.0 ~ 1.0 "Leviathan's Bite Hp Damage" = 0.1 #Leviathan's Rush Hp Damage #Range: 0.0 ~ 1.0 "Leviathan's Rush Hp Damage" = 0.05 #Leviathan's TailSwing Hp Damage #Range: 0.0 ~ 1.0 "Leviathan's TailSwing Hp Damage" = 0.08 #Leviathan's Tentacle Hp Damage #Range: 0.0 ~ 1.0 "Leviathan's Tentacle Hp Damage" = 0.03 #Leviathan's DamageCap #Range: 0 ~ 1000000 LeviathanDamageCap = 20 #Leviathan's block breaking ignore the MobGriefing LeviathanBlockBreaking = true #Leviathan Immune Out of Water LeviathanImmuneOutofWater = true #The Leviathan's music volume #Range: 0.0 ~ 1.0 "The Leviathan's Music Volume" = 0.5 ["The Baby Leviathan"] #BabyLeviathan's Health Multiplier #Range: 0.0 ~ 1000000.0 BabyLeviathanHealthMultiplier = 1.0 #BabyLeviathan's Damage Multiplier #Range: 0.0 ~ 1000000.0 BabyLeviathanDamageMultiplier = 1.0 ["Amethyst Crab"] #Amethyst Crab's Health Multiplier #Range: 0.0 ~ 1000000.0 AmethystCrabHealthMultiplier = 1.0 #Amethyst Crab's Damage Multiplier #Range: 0.0 ~ 1000000.0 AmethystCrabDamageMultiplier = 1.0 [spawning] #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn #Range: 0 ~ 1000 DeeplingSpawnWeight = 2 #Random roll chance to enable mob spawning. Higher number = lower chance of spawning #Range: > 0 DeeplingSpawnRolls = 30 #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn #Range: 0 ~ 1000 DeeplingBruteSpawnWeight = 1 #Random roll chance to enable mob spawning. Higher number = lower chance of spawning #Range: > 0 DeeplingBruteSpawnRolls = 50 #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn #Range: 0 ~ 1000 DeeplingAnglerSpawnWeight = 2 #Random roll chance to enable mob spawning. Higher number = lower chance of spawning #Range: > 0 DeeplingAnglerSpawnRolls = 30 #Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn #Range: 0 ~ 1000 AmethystCrabSpawnWeight = 1 #Random roll chance to enable mob spawning. Higher number = lower chance of spawning #Range: > 0 AmethystCrabSpawnRolls = 100