generated from NTCat/mcpacktemp
91 lines
2.7 KiB
TOML
91 lines
2.7 KiB
TOML
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#Welcome to The Graveyard Biomes Config!
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#
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#Configure the weight of the biomes by changing "theGraveyardBiomesWeight".
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#Configure which minecraft biomes can be replaced by The Graveyard biomes.
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#A full list of all the biomes can be found here https:minecraft.fandom.com/wiki/Biome#Biome_IDs.
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#Configure fog density and fog height.
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#
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["The Graveyard - Biome Config"]
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["The Graveyard - Biome Config".the_graveyard_weight]
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#Set weight of the Graveyard biomes
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#Range: 0 ~ 100
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weight = 1
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["The Graveyard - Biome Config".ancient_dead_coral_reef]
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#Allow the biome to spawn:
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generate = true
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#Set minecraft biomes in which the Graveyard biome will spawn:
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replaceableBiomes = ["beach"]
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["The Graveyard - Biome Config".haunted_forest]
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#Allow the biome to spawn:
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generate = true
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#Set minecraft biomes in which the Graveyard biome will spawn:
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replaceableBiomes = ["windswept_forest"]
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["The Graveyard - Biome Config".haunted_lakes]
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#Allow the biome to spawn:
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generate = true
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#Set minecraft biomes in which the Graveyard biome will spawn:
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replaceableBiomes = ["swamp"]
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["The Graveyard - Biome Config".eroded_haunted_forest]
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#Allow the biome to spawn:
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generate = true
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#Set minecraft biomes in which the Graveyard biome will spawn:
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replaceableBiomes = ["meadow"]
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["The Graveyard - Biome Config".deep_dark_forest]
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#Allow the biome to spawn:
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generate = true
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#Set minecraft biomes in which the Graveyard biome will spawn:
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replaceableBiomes = ["dark_forest"]
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["The Graveyard - Biome Fog Config"]
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["The Graveyard - Biome Fog Config".fog_haunted_forest]
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#Enable fog in the biome:
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generate = true
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#Set density of the fog (smaller values = denser):
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#Range: 0.0 ~ 32.0
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density = 0.35
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#Set Y value, where the fog starts:
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#Range: -64 ~ 256
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minY = 63
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#Set Y value, where the fog ends:
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#Range: -64 ~ 256
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maxY = 148
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["The Graveyard - Biome Fog Config".fog_haunted_lakes]
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#Enable fog in the biome:
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generate = true
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#Set density of the fog (smaller values = denser):
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#Range: 0.0 ~ 32.0
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density = 0.3
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#Set Y value, where the fog starts:
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#Range: -64 ~ 256
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minY = 63
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#Set Y value, where the fog ends:
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#Range: -64 ~ 256
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maxY = 128
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["The Graveyard - Biome Fog Config".fog_eroded_haunted_forest]
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#Enable fog in the biome:
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generate = true
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#Set density of the fog (smaller values = denser):
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#Range: 0.0 ~ 32.0
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density = 0.35
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#Set Y value, where the fog starts:
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#Range: -64 ~ 256
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minY = 93
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#Set Y value, where the fog ends:
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#Range: -64 ~ 256
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maxY = 160
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["The Graveyard - Misc Config"]
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#Soul Lanterns will spawn instead of candles in the Hauntes Lakes.
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haunted_lakes_soul_lanterns = false
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