{ "enablePrediction": { "desc:": "Enables predictive chunkloading, which predicts player movement and preloads an area in movement direction: default:true", "enablePrediction": true }, "predictionLoadingSpeed": { "desc:": "Set a modifier to prediction area loading speed, increasing the value increases the speed at which chunks load around the player. Note that faster loading also means higher impact on TPS. range: [0.01 -> 10.0], default: 1.0", "predictionLoadingSpeed": 1.0 }, "predictionarea": { "desc:": "Size of the area marked for preloading: default:7 chunks, max: 32, min: 2", "predictionarea": 7 }, "enableSmartChunkLoading": { "desc:": "Enables smart chunkloading around the player, which dynamically loads the around the player : default:true", "enableSmartChunkLoading": true }, "smartChunkLoadingSpeed": { "desc:": "Set a modifier to smart chunkloading speed, increasing the value increases the speed at which chunks load around the player. Note that faster loading also means higher impact on TPS. range: [0.01 -> 10.0], default: 1.0", "smartChunkLoadingSpeed": 1.0 }, "preventWalkUnloaded": { "desc:": "Prevents players from moving into unloaded areas on serverside, which stalls the server and forceloads the chunk: default:true", "preventWalkUnloaded": true }, "enableSmartPostProcessing": { "desc:": "Enables smart post processing, which slightly improves the general chunk loading speed by waiting with post processing(e.g. fluid updates) until neighbouring chunks are loaded: default:true", "enableSmartPostProcessing": true }, "enableFasterChunkTasks": { "desc:": "Enables faster worldgen tasks: default:false", "enableFasterChunkTasks": false }, "optimizeWaiting": { "desc:": "Optimizes time the world is stalled while waiting for a chunk: default:true", "optimizeWaiting": true }, "debugLogging": { "desc:": "Enables debug logging to show chunk loading changes: default:false", "debugLogging": false } }