generated from NTCat/mcpacktemp
24 lines
1.2 KiB
JSON
24 lines
1.2 KiB
JSON
{
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"shields": {
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"desc:": "List of shield items and their damage values. Start the game once to fill these entries with all modded shields automatically. Format: Shield name id;shield damage reduction on block; shield passive damage reduction when just held.E.g. default: [\"minecraft:shield;65;15\"] this give the minecraft shield 65% damage reduction on block, and 15% passive damage reduction when not blocking but held.To put multiple values seperate them by commas like this: [\"minecraft:shield;65;15\", \"minecraft:shield;65;15\"] ",
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"shields": [
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"minecraft:shield;65;15"
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]
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},
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"playerOnly": {
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"desc:": "Should the mechanic changes only affect players, default:false",
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"playerOnly": false
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},
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"blockCooldown": {
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"desc:": "Shield block cooldown(players only), values are in ticks. 20 ticks = 1 sec, default = 5 ticks(0.25s)",
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"blockCooldown": 5
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},
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"maxblockdamagereduction": {
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"desc:": "Maximum percent of damage allowed to be blocked. Default:85",
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"maxblockdamagereduction": 85
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},
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"maxpassivedamagereduction": {
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"desc:": "Maximum percent of passive damage reduction while holding a shield(not blocking). Default:25",
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"maxpassivedamagereduction": 25
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}
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} |