#Sets Frame climbing behaviour #NONE: Can not be climbed #LADDER: Ascend via walking. Descends automatically. Sneak holds position. #SCAFFOLD: Ascend via jumping. Descend via sneaking. Automatically holds position. #HYBRID: Ascend via walking. Descend via sneaking. Automatically holds position. #Allowed Values: NONE, LADDER, SCAFFOLD, HYBRID frameClimbMode = "HYBRID" #Craft Output Control [crafting] #Multiplies the craft amount by the given value if a 'compressed' block is used (2x value if two are used) #See 'data/forge/tags/items/storage_blocks/' to know what qualifies #Note: Final value will be capped at a full stack #Range: 1 ~ 16 "'Compressed' Block Multiplier" = 4 #Range: 1 ~ 16 Flat = 4 #Range: 1 ~ 16 Floor = 2 #Range: 1 ~ 16 Inclines = 2 #Range: 1 ~ 16 Roofs = 2 #Range: 1 ~ 16 Frame = 2 #Range: 1 ~ 16 Railings = 4 #Platform Dust Covering Options [covering] #Enables the manual placement of sand, snow, and gravel via sneak place #Other blocks are supported as long as the extend FallingBlock and use Material.SAND canManuallyAdd = true #When enabled the amount of snow/sand built up on platforms will change with the weather isEnvironmentReactive = true #When enabled walking on platforms will disturb the collected snow/sand #Regardless of setting you can still remove layers by right clicking with a shovel isEntityReactive = true #1 in x chance sand will passively accumulate #Disabled when set to zero, or when 'isEnvironmentReactive' is disabled #Range: 0 ~ 1000 chanceSand = 4 #1 in x chance sand will accumulate during a storm #Disabled when set to zero, or when 'isEnvironmentReactive' is disabled #Range: 0 ~ 1000 chanceSandStorm = 3 #1 in x chance snow will accumulate while snowing #Disabled when set to zero, or when 'isEnvironmentReactive' is disabled #Range: 0 ~ 1000 chanceSnowStorm = 3 #1 in x chance rain will wash away dust layers #Disabled when set to zero, or when 'isEnvironmentReactive' is disabled #Range: 0 ~ 1000 chanceRainWash = 3