# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 # Hostile Networks Config # All entries in this config file are synced from server to client. power { # The maximum FE stored in the Simulation Chamber. # Default: 2000000; Range: [1 ~ 2147483647] I:"Sim Chamber Power Cap"=2000000 # The maximum FE stored in the Loot Fabricator. # Default: 1000000; Range: [1 ~ 2147483647] I:"Loot Fab Power Cap"=1000000 # The FE/t cost of the Loot Fabricator. # Default: 256; Range: [0 ~ 2147483647] I:"Loot Fab Power Cost"=256 } models { # If true, right clicking a blank data model on a mob will attune it to that mob. If disabled, you will need to provide players with a way to get attuned models! # Default: true B:"Right Click To Attune"=true # Whether the Simulation Chamber will upgrade the data on a model. (0 = No, 1 = Yes, 2 = Only up to tier boundaries) # Default: 1; Range: [0 ~ 2] I:"Sim Chamber Upgrades Model"=1 # Whether killing mobs will upgrade the data on a model. Note: If you disable this, be sure to add a way for players to get non-Faulty models! # Default: true B:"Killing Upgrades Model"=true # If true, the accuracy of the model increases as it gains progress towards the next tier. If false, always uses the base accuracy of the current tier. # Default: true B:"Continuous Accuracy"=true }