atm9/client/config/sgjourney-common.toml
2024-10-03 12:30:14 -07:00

212 lines
10 KiB
TOML

["Stargate Journey Common Config"]
["Stargate Journey Common Config".server]
#Stargate Journey General Config
#Disable energy requirements for blocks added by Stargate Journey
disable_energy_requirements = true
["Stargate Journey Common Config"."ZPM Config"]
["Stargate Journey Common Config"."ZPM Config".server]
#The energy that can be extracted from a single level of entropy
#Range: 1 ~ 9223372036854775807
zpm_energy_per_level_of_entropy = 100000000000
#Maximum amount of energy that can be transferred from the ZPM Hub in one tick
#Range: 1 ~ 9223372036854775807
zpm_hub_max_transfer = 100000000000
["Stargate Journey Common Config"."Interface Config"]
["Stargate Journey Common Config"."Interface Config".server]
#The amount of energy a Basic Interface can hold
#Range: 1 ~ 2147483647
basic_interface_capacity = 10000000
#The maximum amount of energy a Basic Interface can transfer at once
#Range: 1 ~ 2147483647
basic_interface_max_transfer = 100000
#The amount of energy a Crystal Interface can hold
#Range: 1 ~ 2147483647
crystal_interface_capacity = 100000000
#The maximum amount of energy a Crystal Interface can transfer at once
#Range: 1 ~ 2147483647
crystal_interface_max_transfer = 10000000
#The amount of energy an Advanced Crystal Interface can hold
#Range: 1 ~ 2147483647
advanced_crystal_interface_capacity = 1000000000
#The maximum amount of energy an Advanced Crystal Interface can transfer at once
#Range: 1 ~ 2147483647
advanced_crystal_interface_max_transfer = 100000000
["Stargate Journey Common Config"."Stargate Config"]
["Stargate Journey Common Config"."Stargate Config".server]
#The maximum amount of time the Stargate will be open for in seconds
#Range: 10 ~ 2280
max_wormhole_open_time = 228
#If false, the Wormhole connection can only be ended from the dialing side
end_connection_from_both_ends = true
#ENABLED - Two way travel possible; CREATIVE_ONLY - Two way travel limited to Players in Creative Mode; DISABLED - Two way travel impossible
#Allowed Values: ENABLED, CREATIVE_ONLY, DISABLED
two_way_wormholes = "CREATIVE_ONLY"
#If true, going through the wrong side of the wormhole will result in death
reverse_wormhole_kills = true
#If true, allow the destruction of Blocks by Kawooshes
kawoosh_destroys_blocks = true
#If true, allow the disintegration of Entities by Kawooshes
kawoosh_disintegrates_entities = true
#If true, allow the disintegration of Items by Kawooshes
kawoosh_disintegrates_items = true
#Decides if 8-chevron addresses can be used for dialing within the same galaxy
allow_interstellar_8_chevron_addresses = false
#Decides if two Stargates from the same Solar System should be able to connect
allow_system_wide_connections = true
#Enables the use of redstone for manual Stargate dialing
enable_redstone_dialing = true
#The maximum amount of blocks allowed within the ring area before Stargate becomes obstructed
#Range: 1 ~ 21
max_obstructive_blocks = 12
#Enables choosing the Address when first creating a Stargate by right-clicking it with a renamed Control Crystal
enable_address_choice = false
#Enables upgrading the Classic Stargate
enable_classic_stargate_upgrades = true
#Enables creating Stargate Variants
enable_stargate_variants = true
#If true, Stargate item will always display the 9-Chevron Address of the Stargate in the inventory
always_display_stargate_id = false
#If true, the Universe Stargate will always rotate in the best direction; If false, the Universe Stargate will alternate between rotation directions
universe_stargate_best_direction = true
#If true, the Universe Stargate will rotate faster (Fast full rotation takes 108 ticks, slow full toration takes 162 ticks)
universe_fast_rotation = true
#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
#Allowed Values: SLOW, MEDIUM, FAST
universe_chevron_lock_speed = "SLOW"
#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
#Allowed Values: SLOW, MEDIUM, FAST
milky_way_chevron_lock_speed = "SLOW"
#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
#Allowed Values: SLOW, MEDIUM, FAST
pegasus_chevron_lock_speed = "MEDIUM"
#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
#Allowed Values: SLOW, MEDIUM, FAST
classic_chevron_lock_speed = "SLOW"
#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
#Allowed Values: SLOW, MEDIUM, FAST
tollan_chevron_lock_speed = "MEDIUM"
#The maximum connection time can be extended by increasing the energy input
enable_energy_bypass = false
#If true, the wormhole will draw power from both connected Stargates
can_draw_power_from_both_ends = false
#The amount of energy cost of keeping the wormhole open each tick for system-wide connections
#Range: 0 ~ 9223372036854775807
system_wide_connection_energy_draw = 5
#The amount of energy cost of keeping the wormhole open each tick for interstellar connections
#Range: 0 ~ 9223372036854775807
interstellar_connection_energy_draw = 50
#The amount of energy cost of keeping the wormhole open each tick for intergalactic connections
#Range: 0 ~ 9223372036854775807
intergalactic_connection_energy_draw = 50000
#The amount of energy required to establish a connection inside a solar system
#Range: 0 ~ 9223372036854775807
system_wide_connection_energy_cost = 50000
#The amount of energy required to establish a connection inside the galaxy
#Range: 0 ~ 9223372036854775807
interstellar_connection_energy_cost = 100000
#The amount of energy required to establish a connection outside the galaxy
#Range: 0 ~ 9223372036854775807
intergalactic_connection_energy_cost = 100000000000
#The maximum amount of energy the Stargate can hold
#Range: 0 ~ 9223372036854775807
stargate_energy_capacity = 1000000000000
#The maximum amount of energy the Stargate can receive at once
#Range: 0 ~ 9223372036854775807
stargate_energy_max_receive = 1000000000000
#The energy required to keep the Stargate open after exceeding the maximum open time is multiplied by this number
#Range: > 1
energy_bypass_multiplier = 100000
["Stargate Journey Common Config"."Naquadah Generator Config"]
["Stargate Journey Common Config"."Naquadah Generator Config".server]
#The amount of time in ticks for which the Mark I Naquadah Generator will generate energy from one piece of Weapons Grade Naquadah
#Range: > 1
naquadah_generator_mark_i_reaction_time = 100
#The amount of FE generated per one tick of reaction by the Mark I Naquadah Generator
#Range: > 1
naquadah_generator_mark_i_energy_per_tick = 1000
#The amount of energy a Mark I Naquadah Generator can hold
#Range: > 1
naquadah_generator_mark_i_capacity = 10000000
#The maximum amount of energy a Mark I Naquadah Generator can transfer at once
#Range: > 1
naquadah_generator_mark_i_max_transfer = 100000
#The amount of time in ticks for which the Mark II Naquadah Generator will generate energy from one piece of Weapons Grade Naquadah
#Range: > 1
naquadah_generator_mark_ii_reaction_time = 150
#The amount of FE generated per one tick of reaction by the Mark II Naquadah Generator
#Range: > 1
naquadah_generator_mark_ii_energy_per_tick = 1200
#The amount of energy a Mark II Naquadah Generator can hold
#Range: > 1
naquadah_generator_mark_ii_capacity = 100000000
#The maximum amount of energy a Mark II Naquadah Generator can transfer at once
#Range: > 1
naquadah_generator_mark_ii_max_transfer = 1000000
["Stargate Journey Common Config"."Stargate Network Config"]
["Stargate Journey Common Config"."Stargate Network Config".server]
#Stargate Network will use addresses from datapacks
use_datapack_addresses = true
#Stargate Network will generate random Solar System for each dimension not registered through a datapack
generate_random_solar_systems = true
#Stargate Network will randomize addresses based on the world seed
random_addresses_from_seed = true
#Stargates Network will not consider DHDs when choosing preferred Stargate
disable_dhd_preference = false
["Stargate Journey Common Config"."Generation Config"]
["Stargate Journey Common Config"."Generation Config".server]
#X chunk center offset of structures that contain a Stargate
#Range: -512 ~ 512
stargate_generation_center_x_chunk_offset = 0
#Z chunk center offset of structures that contain a Stargate
#Range: -512 ~ 512
stargate_generation_center_z_chunk_offset = 0
#X chunk bounds within which a Structure containing a Stargate may generate
#Range: 0 ~ 64
stargate_generation_x_bound = 64
#Z chunk bounds within which a Structure containing a Stargate may generate
#Range: 0 ~ 64
stargate_generation_z_bound = 64
#X chunk bounds within which a Buried Stargate may generate
#Range: 0 ~ 64
buried_stargate_generation_x_bound = 64
#Z chunk bounds within which a Buried Stargate may generate
#Range: 0 ~ 64
buried_stargate_generation_z_bound = 64
["Stargate Journey Common Config"."Tech Config"]
["Stargate Journey Common Config"."Tech Config".server]
#If true Kara Kesh won't require its user to have Naquadah in their bloodstream
disable_kara_kesh_requirements = true
["Stargate Journey Common Config"."Genetic Config"]
["Stargate Journey Common Config"."Genetic Config".server]
#Percentage of Players who will inherit the Ancient Gene
#Range: 0 ~ 100
player_ata_gene_inheritance_chance = 30
#Percentage of Villagers who will inherit the Ancient Gene
#Range: 0 ~ 100
villager_player_ata_gene_inheritance_chance = 30
#Probability of the Prototype Ancient Gene Therapy working
#Range: 0 ~ 100
prototype_ata_gene_therapy_success_rate = 50
#Probability of the Ancient Gene Therapy working
#Range: 0 ~ 100
ata_gene_therapy_success_rate = 100