generated from NTCat/mcpacktemp
212 lines
10 KiB
TOML
212 lines
10 KiB
TOML
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["Stargate Journey Common Config"]
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["Stargate Journey Common Config".server]
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#Stargate Journey General Config
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#Disable energy requirements for blocks added by Stargate Journey
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disable_energy_requirements = true
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["Stargate Journey Common Config"."ZPM Config"]
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["Stargate Journey Common Config"."ZPM Config".server]
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#The energy that can be extracted from a single level of entropy
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#Range: 1 ~ 9223372036854775807
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zpm_energy_per_level_of_entropy = 100000000000
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#Maximum amount of energy that can be transferred from the ZPM Hub in one tick
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#Range: 1 ~ 9223372036854775807
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zpm_hub_max_transfer = 100000000000
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["Stargate Journey Common Config"."Interface Config"]
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["Stargate Journey Common Config"."Interface Config".server]
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#The amount of energy a Basic Interface can hold
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#Range: 1 ~ 2147483647
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basic_interface_capacity = 10000000
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#The maximum amount of energy a Basic Interface can transfer at once
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#Range: 1 ~ 2147483647
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basic_interface_max_transfer = 100000
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#The amount of energy a Crystal Interface can hold
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#Range: 1 ~ 2147483647
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crystal_interface_capacity = 100000000
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#The maximum amount of energy a Crystal Interface can transfer at once
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#Range: 1 ~ 2147483647
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crystal_interface_max_transfer = 10000000
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#The amount of energy an Advanced Crystal Interface can hold
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#Range: 1 ~ 2147483647
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advanced_crystal_interface_capacity = 1000000000
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#The maximum amount of energy an Advanced Crystal Interface can transfer at once
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#Range: 1 ~ 2147483647
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advanced_crystal_interface_max_transfer = 100000000
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["Stargate Journey Common Config"."Stargate Config"]
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["Stargate Journey Common Config"."Stargate Config".server]
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#The maximum amount of time the Stargate will be open for in seconds
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#Range: 10 ~ 2280
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max_wormhole_open_time = 228
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#If false, the Wormhole connection can only be ended from the dialing side
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end_connection_from_both_ends = true
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#ENABLED - Two way travel possible; CREATIVE_ONLY - Two way travel limited to Players in Creative Mode; DISABLED - Two way travel impossible
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#Allowed Values: ENABLED, CREATIVE_ONLY, DISABLED
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two_way_wormholes = "CREATIVE_ONLY"
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#If true, going through the wrong side of the wormhole will result in death
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reverse_wormhole_kills = true
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#If true, allow the destruction of Blocks by Kawooshes
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kawoosh_destroys_blocks = true
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#If true, allow the disintegration of Entities by Kawooshes
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kawoosh_disintegrates_entities = true
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#If true, allow the disintegration of Items by Kawooshes
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kawoosh_disintegrates_items = true
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#Decides if 8-chevron addresses can be used for dialing within the same galaxy
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allow_interstellar_8_chevron_addresses = false
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#Decides if two Stargates from the same Solar System should be able to connect
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allow_system_wide_connections = true
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#Enables the use of redstone for manual Stargate dialing
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enable_redstone_dialing = true
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#The maximum amount of blocks allowed within the ring area before Stargate becomes obstructed
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#Range: 1 ~ 21
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max_obstructive_blocks = 12
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#Enables choosing the Address when first creating a Stargate by right-clicking it with a renamed Control Crystal
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enable_address_choice = false
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#Enables upgrading the Classic Stargate
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enable_classic_stargate_upgrades = true
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#Enables creating Stargate Variants
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enable_stargate_variants = true
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#If true, Stargate item will always display the 9-Chevron Address of the Stargate in the inventory
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always_display_stargate_id = false
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#If true, the Universe Stargate will always rotate in the best direction; If false, the Universe Stargate will alternate between rotation directions
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universe_stargate_best_direction = true
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#If true, the Universe Stargate will rotate faster (Fast full rotation takes 108 ticks, slow full toration takes 162 ticks)
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universe_fast_rotation = true
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#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
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#Allowed Values: SLOW, MEDIUM, FAST
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universe_chevron_lock_speed = "SLOW"
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#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
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#Allowed Values: SLOW, MEDIUM, FAST
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milky_way_chevron_lock_speed = "SLOW"
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#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
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#Allowed Values: SLOW, MEDIUM, FAST
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pegasus_chevron_lock_speed = "MEDIUM"
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#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
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#Allowed Values: SLOW, MEDIUM, FAST
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classic_chevron_lock_speed = "SLOW"
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#FAST - Incoming Chevrons take 4 Ticks to lock; MEDIUM - Incoming Chevrons take 8 Ticks to lock; SLOW - Incoming Chevrons take 12 Ticks to lock
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#Allowed Values: SLOW, MEDIUM, FAST
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tollan_chevron_lock_speed = "MEDIUM"
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#The maximum connection time can be extended by increasing the energy input
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enable_energy_bypass = false
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#If true, the wormhole will draw power from both connected Stargates
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can_draw_power_from_both_ends = false
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#The amount of energy cost of keeping the wormhole open each tick for system-wide connections
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#Range: 0 ~ 9223372036854775807
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system_wide_connection_energy_draw = 5
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#The amount of energy cost of keeping the wormhole open each tick for interstellar connections
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#Range: 0 ~ 9223372036854775807
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interstellar_connection_energy_draw = 50
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#The amount of energy cost of keeping the wormhole open each tick for intergalactic connections
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#Range: 0 ~ 9223372036854775807
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intergalactic_connection_energy_draw = 50000
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#The amount of energy required to establish a connection inside a solar system
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#Range: 0 ~ 9223372036854775807
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system_wide_connection_energy_cost = 50000
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#The amount of energy required to establish a connection inside the galaxy
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#Range: 0 ~ 9223372036854775807
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interstellar_connection_energy_cost = 100000
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#The amount of energy required to establish a connection outside the galaxy
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#Range: 0 ~ 9223372036854775807
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intergalactic_connection_energy_cost = 100000000000
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#The maximum amount of energy the Stargate can hold
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#Range: 0 ~ 9223372036854775807
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stargate_energy_capacity = 1000000000000
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#The maximum amount of energy the Stargate can receive at once
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#Range: 0 ~ 9223372036854775807
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stargate_energy_max_receive = 1000000000000
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#The energy required to keep the Stargate open after exceeding the maximum open time is multiplied by this number
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#Range: > 1
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energy_bypass_multiplier = 100000
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["Stargate Journey Common Config"."Naquadah Generator Config"]
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["Stargate Journey Common Config"."Naquadah Generator Config".server]
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#The amount of time in ticks for which the Mark I Naquadah Generator will generate energy from one piece of Weapons Grade Naquadah
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#Range: > 1
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naquadah_generator_mark_i_reaction_time = 100
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#The amount of FE generated per one tick of reaction by the Mark I Naquadah Generator
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#Range: > 1
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naquadah_generator_mark_i_energy_per_tick = 1000
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#The amount of energy a Mark I Naquadah Generator can hold
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#Range: > 1
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naquadah_generator_mark_i_capacity = 10000000
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#The maximum amount of energy a Mark I Naquadah Generator can transfer at once
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#Range: > 1
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naquadah_generator_mark_i_max_transfer = 100000
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#The amount of time in ticks for which the Mark II Naquadah Generator will generate energy from one piece of Weapons Grade Naquadah
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#Range: > 1
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naquadah_generator_mark_ii_reaction_time = 150
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#The amount of FE generated per one tick of reaction by the Mark II Naquadah Generator
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#Range: > 1
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naquadah_generator_mark_ii_energy_per_tick = 1200
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#The amount of energy a Mark II Naquadah Generator can hold
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#Range: > 1
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naquadah_generator_mark_ii_capacity = 100000000
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#The maximum amount of energy a Mark II Naquadah Generator can transfer at once
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#Range: > 1
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naquadah_generator_mark_ii_max_transfer = 1000000
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["Stargate Journey Common Config"."Stargate Network Config"]
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["Stargate Journey Common Config"."Stargate Network Config".server]
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#Stargate Network will use addresses from datapacks
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use_datapack_addresses = true
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#Stargate Network will generate random Solar System for each dimension not registered through a datapack
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generate_random_solar_systems = true
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#Stargate Network will randomize addresses based on the world seed
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random_addresses_from_seed = true
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#Stargates Network will not consider DHDs when choosing preferred Stargate
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disable_dhd_preference = false
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["Stargate Journey Common Config"."Generation Config"]
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["Stargate Journey Common Config"."Generation Config".server]
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#X chunk center offset of structures that contain a Stargate
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#Range: -512 ~ 512
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stargate_generation_center_x_chunk_offset = 0
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#Z chunk center offset of structures that contain a Stargate
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#Range: -512 ~ 512
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stargate_generation_center_z_chunk_offset = 0
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#X chunk bounds within which a Structure containing a Stargate may generate
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#Range: 0 ~ 64
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stargate_generation_x_bound = 64
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#Z chunk bounds within which a Structure containing a Stargate may generate
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#Range: 0 ~ 64
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stargate_generation_z_bound = 64
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#X chunk bounds within which a Buried Stargate may generate
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#Range: 0 ~ 64
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buried_stargate_generation_x_bound = 64
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#Z chunk bounds within which a Buried Stargate may generate
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#Range: 0 ~ 64
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buried_stargate_generation_z_bound = 64
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["Stargate Journey Common Config"."Tech Config"]
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["Stargate Journey Common Config"."Tech Config".server]
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#If true Kara Kesh won't require its user to have Naquadah in their bloodstream
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disable_kara_kesh_requirements = true
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["Stargate Journey Common Config"."Genetic Config"]
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["Stargate Journey Common Config"."Genetic Config".server]
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#Percentage of Players who will inherit the Ancient Gene
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#Range: 0 ~ 100
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player_ata_gene_inheritance_chance = 30
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#Percentage of Villagers who will inherit the Ancient Gene
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#Range: 0 ~ 100
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villager_player_ata_gene_inheritance_chance = 30
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#Probability of the Prototype Ancient Gene Therapy working
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#Range: 0 ~ 100
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prototype_ata_gene_therapy_success_rate = 50
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#Probability of the Ancient Gene Therapy working
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#Range: 0 ~ 100
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ata_gene_therapy_success_rate = 100
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