generated from NTCat/mcpacktemp
252 lines
11 KiB
TOML
252 lines
11 KiB
TOML
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#Options related to player's death
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[player_death]
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#Whether to unlock access to a grave if the player has been killed by another player [false/true|default:true]
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pvp_unlock_grave = true
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#Whether to restore beneficial effects after a player dies [false/true|default:true]
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restore_effects_on_death = false
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#Only abandoned graves can have losses of items (based on the decay_time) [false/true|default:true]
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loss_on_death_only_for_abandoned_grave = true
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#Only stackable items can be lost on death [false/true|default:true]
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loss_on_death_only_for_stackable_items = true
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#Prevents death outside the borders of the world [false/true|default:true]
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prevent_death_outside_world_border = true
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#Prevents death outside the build height [false/true|default:false]
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prevent_death_outside_build_height = false
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#Allows to fill an existing grave instead of creating a new one [false/true|default:true]
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allow_to_fill_existing_grave = true
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#Caps the duration of Ghostly Shape effect to 10 seconds when teleporting with a Grave's Key [false/true|default:true]
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nerf_ghostly_shape_teleport_with_key = true
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#Cancel the Ghostly Shape effect when colliding an enemy [false/true|default:true]
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nerf_ghostly_shape_enemy_collision = true
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#Cancel the Ghostly Shape effect when opening a chest [false/true|default:true]
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nerf_ghostly_shape_open_chest = true
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#Cancel the Ghostly Shape effect when breaking a block [false/true|default:true]
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nerf_ghostly_shape_break_block = true
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#The radius in which items should be collected when a grave is spawned [1..10|default:5]
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#Range: 1 ~ 10
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sniffer_range = 5
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#The chance that creatures appear after the contents of a grave are retrieved [0..100|default:0]
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#Range: 0 ~ 100
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chance_mob_on_grave_recovery = 0
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#Percent of stolen experience by killing a player when PvP mode is enabled [0..100|default:30]
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#Range: 0 ~ 100
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pvp_stolen_xp = 30
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#Knowledge of Death loss on death [0..500|default:0]
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#Range: 0 ~ 500
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knowledge_loss = 0
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#The chance that some items are lost on death [0..100|default:0]
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#Range: 0 ~ 100
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chance_loss_on_death = 0
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#The percentage of items that are lost on death [0..100|default:0]
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#Range: 0 ~ 100
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percent_loss_on_death = 0
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#Graveless Areas
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no_grave_location = ["0, -300, 0, minecraft:overworld, 20"]
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#Options related to player's alignment
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[alignment]
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#Points for freeing a soul in a receptacle [0..500|default:50]
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#Range: 0 ~ 500
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points_free_soul_receptacle = 10
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#Points for plundering a player's grave [-500..0|default:-10]
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#Range: -500 ~ 0
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points_plunder_player_grave = -2
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#Points for zombie villager exorcism [0..500|default:20]
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#Range: 0 ~ 500
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points_exorcism_zombie_villager = 3
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#Points for killing a villager [-500..0|default:-15]
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#Range: -500 ~ 0
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points_kill_villager = -3
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#Points for killing a raider [0..500|default:5]
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#Range: 0 ~ 500
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points_kill_raider = 1
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#Points for tablet of cupidity [-500..0|default:-10]
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#Range: -500 ~ 0
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points_tablet_of_cupidity = -2
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#Points for Pray of Protection [0..500|default:20]
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#Range: 0 ~ 500
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points_pray_of_protection = 2
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#Points for zombifying a villager [-500..0|default:-20]
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#Range: -500 ~ 0
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points_zombify_villager = -20
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#Points for using a Potion of Earthly Garden [0..500|default:10]
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#Range: 0 ~ 500
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points_earthly_garden = 10
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#Points for killing one of your tamed creatures [-500..0|default:-10]
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#Range: -500 ~ 0
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points_kill_tamed_creature = -10
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#Miscellaneous options
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[general]
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#Allows teleportation to other dimensions [false/true|default:true]
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teleport_dim = true
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#Increases the minimum time without sleeping for phantom spawn around player based on their level in Knowledge of Death [false/true|default:true]
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knowledge_reduce_phantom_spawn = true
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#Allows players to be hurt by special damages related to some items [false/true|default:true]
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allow_beyond_the_grave_damage = true
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#Minimum time without sleeping for phantom to spawn around players [1200..MAX|default:72000]
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#Range: > 1200
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time_for_phantom_spawn = 72000
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#Cooldown in minutes to use the command tbrequestteleport [-1..1440|default:-1]
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#Range: -1 ~ 1440
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cooldown_request_teleport = -1
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#Cooldown in minutes to use the command tbteleportdeath [-1..1440|default:-1]
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#Range: -1 ~ 1440
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cooldown_teleport_death = -1
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#Cooldown in minutes to use the command tbbind [-1..1440|default:-1]
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#Range: -1 ~ 1440
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cooldown_teleport_bind = -1
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#Beneficial effects that can't used by certain features such as ankh of prayer, lollipop, scroll of preservation, alchemy perk and magic siphon enchantment
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unhandled_beneficial_effects = ["astralsorcery:potiontimefreeze"]
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#Harmful effects that can't used by certain features such as tablet of cupidity and the enchantment plague bringer
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unhandled_harmful_effects = ["minecraft:nausea"]
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#Rarity for Easter Eggs to spawn during Easter [1000..100000|default:5000]
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#Range: 1000 ~ 100000
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easter_egg_spawn_rarity = 5000
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#Allows to define the conditions for a village siege to begin
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[village_siege]
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#Allows to handle village sieges [false/true|default:true]
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handle_village_siege = true
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#Logs the different states of a village siege while searching for an adequate place [false/true|default:false]
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log_siege_state = false
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#The creatures of the siege have a glowing effect (only uses this for test purposes) [false/true|default:false]
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glowing_creature_test = false
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#Allows to use the positions of creative players to define the siege location [false/true|default:true]
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allow_creative_players_for_siege = true
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#Undeads always wear a helm when sieging [false/true|default:false]
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undead_wear_helm_in_siege = false
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#Mobs in siege are persistent [false/true|default:false]
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persistent_mob_in_siege = false
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#Shuffles the list of players before testing the siege location [false/true|default:true]
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shuffle_players_for_siege = true
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#Chance for a siege to occur [0..100|default:10]
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#Range: 0 ~ 100
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siege_chance = 10
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#Maximum of creatures appearing in a siege [0..100|default:20]
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#Range: 0 ~ 100
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siege_max_creature = 20
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#Delay in seconds for a second test of siege when the first failed [0..1200|default:200]
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#Range: 0 ~ 1200
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delay_siege_test = 200
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#For settings related to magic items
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[magic_item]
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#Damaged items can be recycled with the Book of Recycling
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can_recycle_damaged_item = true
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#The items that can't be recycled by the Book of Recycling
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denied_item_to_recycle = []
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#Allows to disenchant enchanted books with the Book of Disenchantment
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can_disenchant_enchanted_book = false
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#Allows lost tablets to find locations outside the current world [false/true|default:true]
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lost_tablet_search_outside_world = true
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#Allows lost tablets to find modded structures [false/true|default:true]
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lost_tablet_modded_structure = true
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#The structures that can't be discovered by lost tablets
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lost_tablet_denied_structures = []
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#The worlds that can't be discovered by lost tablets
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lost_tablet_denied_worlds = []
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#Duration of voodoo poppet's effects in seconds when preventing death [5..60000|default:60]
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#Range: 5 ~ 60000
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duration_voodoo_poppet_effects = 60
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#Tamable creatures that can't captured by Familiar Receptacle
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unhandled_tamable_entities = []
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#For settings related to decorative tombs and magic items
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[decorative_grave]
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#Allows to replace a grave plate already set on a grave [false/true|default:true]
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can_replace_grave_plate = true
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#Allows the merchant grave gardian [false/true|default:true]
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allow_grave_gardian = true
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#Minimum distance between Grave Gardians to spawn [10..200|default:100]
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#Range: 10 ~ 200
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distance_between_grave_guardian = 100
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#Time in minutes for a Grave Guardian to restock its offers [1..1000|default:60]
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#Range: 1 ~ 1000
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restock_time_grave_guardian = 60
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#Time in minutes to check if a soul appears on a grave [1..10000|default:30]
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#Range: 1 ~ 10000
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time_soul = 30
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#Chance on 1000 that a soul appears on a grave [0..1000|default:100]
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#Range: 0 ~ 1000
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chance_soul = 100
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#Chance to receive a random beneficial spell effect when praying near a grave [0..100|default:30]
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#Range: 0 ~ 100
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chance_pray_reward = 30
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#Allows to customize or disable the enchantments
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[enchantments]
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#The wearer is also affected by the effect if his alignment is not bad [false/true|default:true]
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nerf_plague_bringer = true
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#Maximum duration of stolen effects in minutes [1..MAX|default:60]
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#Range: > 1
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max_duration_magic_siphon = 60
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#Duration of applied effects in seconds [1..MAX|default:10]
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#Range: > 1
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duration_plague_bringer = 10
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#Defines if players can steal effects to others players. If nerfed, the stolen effect duration is limited to 10% of the initial effect [ALLOW/NERFED/DISALLOW|default:ALLOW]
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#Allowed Values: ALLOW, NERFED, DISALLOW
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magic_siphon_on_player_rule = "ALLOW"
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#Halves the reflected damages of Bone Shield [false/true|default:false]
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nerf_curse_of_bones = false
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#Cooldown in seconds to have a chance to obtain a new effect [0..60|default:10]
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#Range: 0 ~ 60
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cooldown_blessing = 10
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#Minimum cooldown in seconds to have a chance to obtain Bone Shield [10..40|default:20]
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#Range: 10 ~ 40
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min_cooldown_curse_of_bones = 20
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#Maximum cooldown in seconds to have a chance to obtain Bone Shield [60..120|default:60]
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#Range: 60 ~ 120
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max_cooldown_curse_of_bones = 60
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#Minimum cooldown in seconds to have a chance to obtain Spectral Bite [3..20|default:3]
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#Range: 3 ~ 20
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min_cooldown_spectral_bite = 3
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#Maximum cooldown in seconds to have a chance to obtain Spectral Bite [30..60|default:30]
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#Range: 30 ~ 60
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max_cooldown_spectral_bite = 30
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#Minimum cooldown in seconds to have a chance to spawn a Spectral Wolf [3..20|default:3]
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#Range: 20 ~ 90
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min_cooldown_spectral_conjurer = 60
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#Maximum cooldown in seconds to have a chance to spawn a Spectral Wolf [30..60|default:30]
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#Range: 120 ~ 600
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max_cooldown_spectral_conjurer = 240
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#Maximum duration of conjured Spectral Wolf [10..300|default:120]
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#Range: 10 ~ 300
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max_duration_spectral_conjurer = 60
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#Options related to the command recovery and auto-save of players
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[recovery]
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#Enables to backup automatically players [false/true|default:true]
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recovery_player_enable = true
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#Backup players on death [false/true|default:false]
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backup_on_death = true
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#Time in minutes between players' backups [10..1000|default:40]
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#Range: 5 ~ 1000
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recovery_player_timer = 19
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#Maximum number of backups per player [5..100|default:15]
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#Range: 5 ~ 100
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recovery_player_max_saves = 15
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#Log when players are automatically back up [false/true|default:false]
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log_auto_backup = false
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#Options related to looted items
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[loot]
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#Maximum xp rewarded with a Lost Page of Erdös [1..200000|default:2000]
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#Range: 1 ~ 200000
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max_xp_lost_page = 2000
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#Allows to enable some features related to others mods
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[compatibility]
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#Allows to auto-equip the slots from Curio mod [false/true|default:true]
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curio_auto_equip = true
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#Allows to provide a default support for bundle in Curio mod [false/true|default:true]
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curio_bundle_support = true
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#Allows to provide a magic book slot in Curio mod used to enchant with a soul [false/true|default:true]
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curio_magic_book_support = true
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#Keeps the cosmetic armor when you die [false/true|default:true]
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keep_cosmetic_armor = true
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#Ensure the potion effects to stay on the player after returning from end conquered [false/true|default:true]
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preserve_effects_on_return_end_conquered = true
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