# List of in-game IDs of additional crops. crops = [] # List of in-game IDs for crops that under no condition can be right-click harvested. blacklist = [] # Require holding a hoe (either hands) to right-click harvest. "require hoe" = false # If [require hoe] is set to true, damage the hoe of the given amount (0 to disable, must be an integer). #Range: > 0 "damage on harvest" = 0 # Amount of experience to grant on harvest (0 to disable, must be an integer). #Range: > 0 "exp on harvest" = 0 # Tool tier starting from which it is possible to harvest multiple crops at once. # All tiers that cannot multi-harvest will have a 1x1 square area of effect (a single crop). # If [starting harvest area size] is set to "single" and [area increment step] to "none" multi-harvest will be effectively disabled, regardless of this config option value. # From lesser to greater, Vanilla tiers are: "wood", "stone", "iron", "diamond", "gold", "netherite". # When set to "none", multi-harvest will be enabled without a tool too. Note that [require hoe] takes precedence. # The tier can be specified with either the name of the tier, e.g. "iron", or the id of the tier, e.g. "minecraft:iron". "multi-harvest starting tier" = "wood" # Starting multi-harvest area size (square side length). # The area is always a square centered on the right-clicked crop. # Setting this to "single" and [area increment step] to "none" will effectively disable multi-harvest. # "single" - single harvest area size, a 1x1 square. # "medium" - medium harvest area size, a 3x3 square. # "large" - large harvest area size, a 5x5 square. #Allowed Values: SINGLE, MEDIUM, LARGE "starting harvest area size" = "SINGLE" # Increment step for the harvest area size with higher tool tiers. # Setting this to "none" and [starting harvest area size] to "single" will effectively disable multi-harvest. # "none" - no increment, the area stays the same (as defined by [starting harvest area size]) regardless of the tool used, if any. # "small" - small increment, the size of the area, starting from [starting harvest area size], increases by 2 with each higher tier.E.g. 1x1 -> 3x3 -> 5x5 -> ... # "medium" - medium increment, the size of the area, starting from [starting harvest area size], increases by 4 with each higher tier.E.g. 1x1 -> 5x5 -> 9x9 -> ... # "large" - large increment, the size of the area, starting from [starting harvest area size], increases by 6 with each higher tier.E.g. 1x1 -> 7x7 -> 13x13 -> ... #Allowed Values: NONE, SMALL, MEDIUM, LARGE "area increment step" = "NONE" # Whether to use seeds from the player's inventory to replant crops if seeds are not dropped. "use seeds from inventory" = true