atm9lite/server/config/industrialforegoingsouls/industrialforegoing-souls-machines.toml
2024-10-17 01:31:38 -07:00

37 lines
1.1 KiB
TOML

[IFSoulsMachines]
[IFSoulsMachines.ConfigSoulSurge]
#How long in ticks a soul last to accelerate ticks
#Range: > 1
SOUL_TIME = 300
#How many extra ticks the surge will accelerate for tile entities
#Range: > 0
ACCELERATION_TICK = 2
#How many extra ticks the surge will accelerate for mobs
#Range: > 0
ENTITIES_ACCELERATION_TICK = 4
#How many extra ticks the surge will accelerate for blocks
#Range: > 0
BLOCK_ACCELERATION_TICK = 4
#How often a random tick block will be accelerated, by default 3% of the ticks (random)
#Range: 0.0 ~ 1.0
RANDOM_TICK_ACCELERATION_CHANCE = 0.03
[IFSoulsMachines.ConfigSoulLaserBase]
#Max soul storage tank amount
#Range: > 1
SOUL_STORAGE_AMOUNT = 1350
#Max progress of the machine
#Range: > 1
MAX_PROGRESS = 20
#Kill the warden when it's life reaches near to 0 or keep it alive
KILL_WARDEN = true
#Damage done to the warden when an operation is done
#Range: > 0
DAMAGE_PER_OPERATION = 4
#Souls generated when an operation is done
#Range: > 1
SOULS_PER_OPERATION = 1