atm9lite/server/config/tarotcards-common.toml
2024-10-17 01:31:38 -07:00

90 lines
3.1 KiB
TOML

["Tarot Cards"]
#How many ticks it takes to check if a player has a tarot or not, more = more performace but longer time to activate/deactivate effects
#Range: 0 ~ 1200
tick_rate = 20
["Tarot Cards".Loot]
#Chance a tarot card appears in default loot (0.75 = 75%)(1.0 = there will always be a single tarot card in chests)
#Range: 0.0 ~ 1.0
default_loot_chance = 0.2
#If Tarot Cards should be added to the default loot tables specified in data
do_loot_generation = true
["Tarot Cards".Cards]
#Percentage of damage increase to living (0.5 = +50%)
#Range: 0.0 ~ 100.0
death_damagebonus = 0.2
#Percentage chance of dealing double damage (0.5 = 50%)
#Range: 0.0 ~ 1.0
judgement_damagechance = 0.15
#Percentage of fall damage negated (0.5 = 50%)
#Range: 0.0 ~ 1.0
the_tower_damagenegation = 1.0
#Percentage of damage returned to the attacker (1.0 = 100%)
#Range: 0.0 ~ 100.0
justice_damagemultiplier = 0.25
#Amplifier for effect (1 = II)
#Range: 0 ~ 20
strength_amplifier = 1
#Multiplier for hunger gained (0.5 = -50%, 0 = no change)
#Range: 0.0 ~ 1.0
temperance_reduction = 0.25
#Percentage increase of base speed (0.5 = +50%)
#Range: 0.0 ~ 100.0
the_chariot_speedboost = 0.2
#Amplifier for effect (1 = II)
#Range: 0 ~ 20
the_devil_weaknessamplifier = 2
#Amplifier for effect (1 = II)
#Range: 0 ~ 20
the_emperpor_heroofvillagebonus = 2
#How close animals need to be to set lovemode
#Range: 0.0 ~ 256.0
the_empress_range = 3.0
#Amplifier for effect (2 = III)
#Range: 0 ~ 100
the_fool_jumpboost = 2
#How much of the damage is converted to experience
#Range: 0.0 ~ 1.0
the_hanged_man_xpratio = 0.5
#Max amount of experience that can be obtained from an instance of damage
#Range: > 0
the_hanged_man_xpcap = 25
#How far away the player must be from allies to activate
#Range: 0.0 ~ 256.0
the_hermit_allyrange = 10.0
#How much armor is added when away from allies
#Range: 0.0 ~ 100.0
the_hermit_armorbonus = 10.0
#Percentage increase of experience (2 = +200%)
#Range: 1.0 ~ 100.0
the_hierophant_xpboost = 1.5
#Stops upgrading enchantment books when they are at max level
the_highpriestess_capenchants = true
#How much each level of enchantment costs to upgrade (cost = enchantment_level * this_config)
#Range: 1 ~ 100
the_highpriestess_upgrademultiplier = 3
#How close allies need to be to apply regeneration
#Range: 0.0 ~ 256.0
the_lovers_range = 5.0
#Amplifier for effect (1 = II)
#Range: 0 ~ 20
the_lovers_regenamplifier = 2
#Percentage increase of reach distance (0.5 = +50%)
#Range: 0.0 ~ 100.0
the_star_reachboost = 0.5
#Percentage increase of base health (0.5 = +50%)
#Range: 0.0 ~ 100.0
the_sun_healthboost = 0.25
#How close non-allies need to be to apply slowness
#Range: 0.0 ~ 256.0
the_world_range = 3.0
#Amplifier for effect (9 = X)
#Range: 0 ~ 20
the_world_slownessamplifier = 3
#How much luck (not fortune) is added to the player
#Range: 0.0 ~ 100.0
wheel_of_fortune_luckbonus = 3.0