generated from NTCat/mcpacktemp
74 lines
3.3 KiB
TOML
74 lines
3.3 KiB
TOML
|
#Item nbt-tags will be transferred to the newly created Delivery Agreement item when Sealed Delivery Agreement is opened.
|
||
|
#Useful when you want to keep custom item name, etc.
|
||
|
KeepNBTWhenOpeningAgreement = true
|
||
|
#Wandering Trader will sell Sealed Delivery Agreements.
|
||
|
WanderingTraderSellsAgreements = true
|
||
|
|
||
|
[Delivery]
|
||
|
#Time in ticks that deliveries take. Agreement can override this value. Default: 200 ticks (10 seconds)
|
||
|
#Range: > 1
|
||
|
DefaultDeliveryTime = 200
|
||
|
#Each delivery requires (and consumes) a packaging. ('wares:delivery_boxes' tag)
|
||
|
#A slot for boxes will be added to delivery table. Default: true
|
||
|
DeliveriesRequireBoxes = true
|
||
|
#Delivery outputs can be taken by consumers from the side of the delivery table, in addition to the bottom.
|
||
|
#Default: false
|
||
|
TableOutputsFromSides = false
|
||
|
#Completed Delivery Agreement will be moved to the output slots when they have space.
|
||
|
#Default: true
|
||
|
MoveCompletedAgreementToOutput = true
|
||
|
|
||
|
[Delivery.Packager]
|
||
|
#Packager worker is required for Delivery Table to work.
|
||
|
#For a Packager to be considered a 'worker' he should have current table as a 'job_site' and have 'last_worked_at_poi' less than 40 seconds ago.
|
||
|
#Default: true
|
||
|
PackagerRequiredForDelivery = true
|
||
|
#Packager should have 'last_worked_at_poi' less than 40 seconds ago to be considered a worker.
|
||
|
#Requires 'PackagerRequiredForDelivery'. Default: true
|
||
|
PackagerShouldHaveWorkedRecently = true
|
||
|
#Number of packages that Packager can pack for one delivery based on Packager's level.
|
||
|
#Should have 5 values corresponding to each villager level. Default: [1,2,4,6,8]
|
||
|
PackagerBatchSizePerLevel = [1, 2, 4, 6, 8]
|
||
|
#How many xp points Packager levels require. Each delivered package counts as 1xp.
|
||
|
#This works the same as with regular villagers.
|
||
|
#Villager XP points do not reset to 0 on level up - so each consecutive value should be larger than previous.
|
||
|
#Default: [0,40,110,250,500]
|
||
|
PackagerXpPerLevel = [0, 40, 110, 250, 500]
|
||
|
#Players can manually deliver a package if Packager is not currently working at table.
|
||
|
#Requires 'PackagerRequiredForDelivery'. Default: true
|
||
|
PlayerCanDeliverManually = true
|
||
|
#Time modifier when delivering manually.
|
||
|
#Default: 3x
|
||
|
#Range: 1.0 ~ 999.0
|
||
|
ManualDeliveryTimeModifier = 3.0
|
||
|
|
||
|
[Package]
|
||
|
#Breaking placed Package while sneaking will not unpack it, but will drop intact package as an item instead.
|
||
|
#Default: true
|
||
|
SneakPreventsUnpacking = true
|
||
|
#Package is placed as a block only when sneaking. Set to 'true' to restore old behavior.
|
||
|
#Default: false
|
||
|
PlacingRequiresSneak = false
|
||
|
#Dispensers can place Packages as blocks.
|
||
|
#Default: true
|
||
|
DispenserPlace = true
|
||
|
#Packages pushed by pistons will break and drop their contents.
|
||
|
#Default: true
|
||
|
BrokenByPistons = true
|
||
|
|
||
|
[Structures]
|
||
|
#Warehouses will generate in villages.
|
||
|
GenerateWarehouses = true
|
||
|
#Warehouse structure weight. Larger number = more chances to spawn.
|
||
|
#Range: > 1
|
||
|
WarehouseWeight = 10
|
||
|
|
||
|
[Misc]
|
||
|
#Owner of the table is set to the last player who interacted with it (instead of who placed it or first interacted)
|
||
|
#Can be useful for modpack developers. Not used by the mod itself.
|
||
|
#Default: false
|
||
|
ChangeOwnerToLastPlayer = false
|
||
|
#Delivery Table advancements would be triggered on the closest player if owner is offline or table doesn't have one.
|
||
|
TriggerTableAdvancementOnNearestPlayer = true
|
||
|
|