cteNEV/config/wstweaks.cfg

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2024-05-04 02:37:08 -07:00
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
#
general {
# How many shards it takes to craft a Wither Skeleton Skull.
# Default: 9; Range: [1 ~ 9]
I:"Shard Value"=9
# The chance for a skull shard to drop. 1 = 100%, 0.5 = 50%, etc
# Default: 1.0; Range: [0.0 ~ 1.0]
S:"Shard Drop Chance"=0.5
# If skeletons in ALL biomes are converted, instead of just the nether.
# Default: false
B:"Convert All Biomes"=false
# The chance for skeletons to be converted in all biomes, when enabled. 1 = 100%, 0.5 = 50%, etc
# Default: 0.15; Range: [0.0 ~ 1.0]
S:"All Biomes Chance"=0.05
# If stone swords and other trash are removed from wither skeleton drop tables.
# Default: true
B:"Delete Swords"=true
# If converted skeletons receive bows (Wither Skeletons always shoot flaming arrows).
# Default: true
B:"Give Bows"=true
}
blades {
# [Unsynced]
# [Requires Restart]
# The durability of immolation blades.
# Default: 4096; Range: [1 ~ 65536]
I:Durability=4096
# [Unsynced]
# [Requires Restart]
# The attack damage of immolation blades. This is a modifier, so the real value is always 1 higher.
# Default: 11.0; Range: [1.0 ~ 4096.0]
S:"Attack Damage"=11.0
# [Unsynced]
# [Requires Restart]
# The attack speed of immolation blades. This is a modifier, so the real value is a bit different.
# Default: -2.0; Range: [-4096.0 ~ 4096.0]
S:"Attack Speed"=-2.0
}