#If true, prevents the trader from despawning if named preventDespawnIfNamed = false [veinGoblinTrader] #The amount of ticks to wait before trying to spawn a trader again if the spawn failed spawnInterval = 6000 #Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks. gruntNoiseInterval = 80 #The minimum level the trader can spawn traderMinSpawnLevel = 0 #If true, the goblin will try to hit back a player or mob that hit them canAttackBack = true #The amount of ticks before the trader will start spawning in a new world traderSpawnDelay = 24000 #The chance out of one hundred that the trader will spawn in the over world traderSpawnChance = 25 #The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking restockDelay = 48000 #The maximum level the trader can spawn traderMaxSpawnLevel = 128 #The amount of ticks before the trader will despawn traderDespawnDelay = 24000 [veinGoblinTrader.trades] [veinGoblinTrader.trades.common] #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The minimum amount of trades that a golbin will have. minAmount = 5 #The maximum amount of trades that a golbin can have. manAmount = 8 [veinGoblinTrader.trades.rare] #The maximum amount of trades that a golbin can have. manAmount = 4 #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The minimum amount of trades that a golbin will have. minAmount = 3 [veinGoblinTrader.trades.legendary] #The chance this trade rarity will be included in the goblin's trades includeChance = 0.1 #The maximum amount of trades that a golbin can have. manAmount = 1 #The minimum amount of trades that a golbin will have. minAmount = 1 [veinGoblinTrader.trades.epic] #The minimum amount of trades that a golbin will have. minAmount = 0 #The maximum amount of trades that a golbin can have. manAmount = 2 #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 [veinGoblinTrader.trades.uncommon] #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The minimum amount of trades that a golbin will have. minAmount = 3 #The maximum amount of trades that a golbin can have. manAmount = 5 [goblinTrader] #Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks. gruntNoiseInterval = 80 #The minimum level the trader can spawn traderMinSpawnLevel = -64 #The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking restockDelay = 48000 #If true, the goblin will try to hit back a player or mob that hit them canAttackBack = true #The amount of ticks before the trader will start spawning in a new world traderSpawnDelay = 24000 #The amount of ticks to wait before trying to spawn a trader again if the spawn failed spawnInterval = 6000 #The maximum level the trader can spawn traderMaxSpawnLevel = 50 #The chance out of one hundred that the trader will spawn in the over world traderSpawnChance = 25 #The amount of ticks before the trader will despawn traderDespawnDelay = 24000 [goblinTrader.trades] [goblinTrader.trades.rare] #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The minimum amount of trades that a golbin will have. minAmount = 3 #The maximum amount of trades that a golbin can have. manAmount = 4 [goblinTrader.trades.common] #The minimum amount of trades that a golbin will have. minAmount = 5 #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The maximum amount of trades that a golbin can have. manAmount = 8 [goblinTrader.trades.uncommon] #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The maximum amount of trades that a golbin can have. manAmount = 5 #The minimum amount of trades that a golbin will have. minAmount = 3 [goblinTrader.trades.epic] #The minimum amount of trades that a golbin will have. minAmount = 0 #The chance this trade rarity will be included in the goblin's trades includeChance = 1.0 #The maximum amount of trades that a golbin can have. manAmount = 2 [goblinTrader.trades.legendary] #The chance this trade rarity will be included in the goblin's trades includeChance = 0.1 #The minimum amount of trades that a golbin will have. minAmount = 1 #The maximum amount of trades that a golbin can have. manAmount = 1