#Does disenchanting require experience? requiresExperience = true #Should the disenchanter select the a random enchantment on the enchanted item instead of the first one? randomEnchantment = false #Should the enchanted item's anvil work cost be reset to zero when fully disenchanted? resetAnvilCost = false #Sliding multiplier for the experience cost. Default is 2. #Range: 1 ~ 10 costSlider = 2 #Should the enchanted item be damaged during the disenchanting process? damageItem = true #Percent of damage that should be done to the item on each disenchant. #Range: 1 ~ 100 damagePercent = 25