type = menu

customization-meta {
  identifier = com.robertx22.age_of_exile.gui.screens.character_screen.MainHubScreen
  randomgroup = 1
  renderorder = foreground
  randommode = false
  randomonlyfirsttime = false
}

customization {
  keepaspectratio = false
  action = backgroundoptions
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  backgroundhovered = config/fancymenu/images/extra_info_button.png
  description = Hover over these in the GUI to%n%learn more!
  label = 
  loopbackgroundanimations = true
  x = 103
  width = 24
  action = addbutton
  actionid = d5487db4-a7c6-423d-8fd5-4abcaf6711a81694669440702
  y = -114
  backgroundnormal = config/fancymenu/images/extra_info_button.png
  height = 24
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  backgroundhovered = config/fancymenu/images/jewel_info.png
  description = Jewels can be placed into these slots%n%once points have been allocated to%n%Jewel Sockets on the Talent Tree. Jewels%n%give you an additional way of enhancing%n%your character.
  label = 
  loopbackgroundanimations = true
  x = 77
  width = 24
  action = addbutton
  actionid = 390e6253-a2a6-4a2c-ac42-40a1594f1bbc1694797288656
  y = -114
  backgroundnormal = config/fancymenu/images/jewel_info.png
  height = 24
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  backgroundhovered = config/fancymenu/images/extra_info_button.png
  description = Salvaging is a vital process in%n%Mine and Slash. Here, you can%n%select which rarity of item will%n%automatically be salvaged (upon%n%pick up) into useful crafting %n%materials to be used later.%n%%n%&c&lNote:&r&c items salvaged from the%n%&cauto-salvaging system will not%n%&cgive Profession crafting%n%&cmaterials such as Essences!
  label = 
  loopbackgroundanimations = true
  x = -153
  width = 24
  action = addbutton
  actionid = 1a0ffdf4-4e3c-4f92-b83a-283b809027a91696396287226
  y = 16
  backgroundnormal = config/fancymenu/images/extra_info_button.png
  height = 24
}