31 lines
1.1 KiB
TOML
31 lines
1.1 KiB
TOML
|
|
#Wesley's Roguelike Dungeons Configurations
|
|
[common]
|
|
#Size of the dungeons, 0 = small | 1 = medium | 2 = large
|
|
#Range: 0 ~ 2
|
|
CFDungeonSize = 1
|
|
#Difficulty of the dungeons, 0 = easy | 1 = normal | 2 = hard
|
|
#Range: 0 ~ 2
|
|
CFDungeonDifficulty = 1
|
|
#Chance of mobs spawning with modifiers
|
|
#Range: 0 ~ 100
|
|
CFModifierChance = 1
|
|
#Allow for mobs to spawn with modifiers
|
|
CFAllowModifiers = true
|
|
#If the dungeon dimension timer is too fast, you can slow it down here
|
|
#Range: 0 ~ 200
|
|
CFSlowerDungeonCounter = 100
|
|
#Allow for players to generate dungeons using Vessels of Vision
|
|
CFAllowVesselofVision = true
|
|
#Allow for dungeons to randomly generate into the world
|
|
CFAllowNaturalDungeons = true
|
|
#Allow mobs with modifiers to always show their name
|
|
CFShowModifierNames = true
|
|
#Changes the rarity of naturally generated dungeons if enabled (amount of structures per 1.000.000 chunks)
|
|
#Range: 0 ~ 10000
|
|
CFDungeonRarity = 250
|
|
#Changes the rarity of naturally generated nether dungeons if enabled (amount of structures per 1.000.000 chunks)
|
|
#Range: 0 ~ 10000
|
|
CFNetherDungeonRarity = 300
|
|
|