#Wesley's Roguelike Dungeons Configurations [common] #Size of the dungeons, 0 = small | 1 = medium | 2 = large #Range: 0 ~ 2 CFDungeonSize = 1 #Difficulty of the dungeons, 0 = easy | 1 = normal | 2 = hard #Range: 0 ~ 2 CFDungeonDifficulty = 1 #Chance of mobs spawning with modifiers #Range: 0 ~ 100 CFModifierChance = 1 #Allow for mobs to spawn with modifiers CFAllowModifiers = true #If the dungeon dimension timer is too fast, you can slow it down here #Range: 0 ~ 200 CFSlowerDungeonCounter = 100 #Allow for players to generate dungeons using Vessels of Vision CFAllowVesselofVision = true #Allow for dungeons to randomly generate into the world CFAllowNaturalDungeons = true #Allow mobs with modifiers to always show their name CFShowModifierNames = true #Changes the rarity of naturally generated dungeons if enabled (amount of structures per 1.000.000 chunks) #Range: 0 ~ 10000 CFDungeonRarity = 250 #Changes the rarity of naturally generated nether dungeons if enabled (amount of structures per 1.000.000 chunks) #Range: 0 ~ 10000 CFNetherDungeonRarity = 300