{ // Variables: %timestamp% = timestamp set in timestampFormat. %username% = the username of the player who sent the message. %username% = the username of who sent the message. "chatMessageFormat": "%timestamp% | %username%: %chatmessage%", // Example time in formats: 5 seconds past 9 o' clock in the evening. *=Default. *(HH:mm) = 21:00, (HH:mm:ss) = 21:00:05, (hh:mm a) = 9:00 PM "timestampFormat": "HH:mm", // The colour of the timestamp in the chat message. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white. // min: 0, max: 15 "chatTimestampColour": 8, // The colour of the username in the chat messsage. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white. // min: 0, max: 15 "chatUsernameColour": 10, // The colour of the chat message. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white. // min: 0, max: 15 "chatMessageColour": 15, // The colour of the other symbols from chatMessageFormat. So everything except the variables. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white. // min: 0, max: 15 "chatOtherSymbolsColour": 7 }