# If true, prevents the trader from despawning if named # Valid values: true, false preventDespawnIfNamed = false [veinGoblinTrader] # The amount of ticks to wait before trying to spawn a trader again if the spawn failed # Valid range: 1 to 2147483647 (inclusive) spawnInterval = 6000 # Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks. # Valid range: 1 to 1000 (inclusive) gruntNoiseInterval = 80 # The minimum level the trader can spawn # Valid range: -64 to 320 (inclusive) traderMinSpawnLevel = 0 # If true, the goblin will try to hit back a player or mob that hit them # Valid values: true, false canAttackBack = true # The amount of ticks before the trader will start spawning in a new world # Valid range: 1 to 2147483647 (inclusive) traderSpawnDelay = 24000 # The chance out of one hundred that the trader will spawn in the over world # Valid range: 1 to 100 (inclusive) traderSpawnChance = 25 # The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking # Valid range: -1 to 2147483647 (inclusive) restockDelay = 48000 # The maximum level the trader can spawn # Valid range: -64 to 320 (inclusive) traderMaxSpawnLevel = 128 # The amount of ticks before the trader will despawn # Valid range: 1 to 2147483647 (inclusive) traderDespawnDelay = 24000 [veinGoblinTrader.trades] [veinGoblinTrader.trades.common] # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 5 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 8 [veinGoblinTrader.trades.rare] # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 4 # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 3 [veinGoblinTrader.trades.legendary] # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 0.1 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 1 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 1 [veinGoblinTrader.trades.epic] # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 0 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 2 # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 [veinGoblinTrader.trades.uncommon] # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 3 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 5 [goblinTrader] # Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks. # Valid range: 1 to 1000 (inclusive) gruntNoiseInterval = 80 # The minimum level the trader can spawn # Valid range: -64 to 320 (inclusive) traderMinSpawnLevel = -64 # The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking # Valid range: -1 to 2147483647 (inclusive) restockDelay = 48000 # If true, the goblin will try to hit back a player or mob that hit them # Valid values: true, false canAttackBack = true # The amount of ticks before the trader will start spawning in a new world # Valid range: 1 to 2147483647 (inclusive) traderSpawnDelay = 24000 # The amount of ticks to wait before trying to spawn a trader again if the spawn failed # Valid range: 1 to 2147483647 (inclusive) spawnInterval = 6000 # The maximum level the trader can spawn # Valid range: -64 to 320 (inclusive) traderMaxSpawnLevel = 50 # The chance out of one hundred that the trader will spawn in the over world # Valid range: 1 to 100 (inclusive) traderSpawnChance = 25 # The amount of ticks before the trader will despawn # Valid range: 1 to 2147483647 (inclusive) traderDespawnDelay = 24000 [goblinTrader.trades] [goblinTrader.trades.rare] # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 3 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 4 [goblinTrader.trades.common] # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 5 # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 8 [goblinTrader.trades.uncommon] # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 5 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 3 [goblinTrader.trades.epic] # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 0 # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 1.0 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 2 [goblinTrader.trades.legendary] # The chance this trade rarity will be included in the goblin's trades # Valid range: 0 to 1 (inclusive) includeChance = 0.1 # The minimum amount of trades that a golbin will have. # Valid range: 0 to 2147483647 (inclusive) minAmount = 1 # The maximum amount of trades that a golbin can have. # Valid range: 0 to 2147483647 (inclusive) manAmount = 1