["Dog Constants"] #By default, Dogs can starve to Incapacitated if are not fed properly. #Disable this to prevent this behaviour. Do note that you can still feed #your Dog to recover health. disable_hunger = false #When enabled, puppies get some levels from their parents. When disabled, puppies start at 0 points. enable_pup_get_parent_levels = false #When enabled, dogs cannot be killed by any means (except creative-mode-bypass damage, in that case, you can still respawn your dog using his linked bed or commands). #Instead, when his health reaches Zero, he will go into Incapacitated Mode. immortal_dogs = true #When enabled, dog can play tag with you. To make them play, throw a snowball at them. play_tag_with_dog = true #When enabled, dogs will start to miss you when you leave them for too long. #And when you come back, they will rush to you and greet you with love! dog_greet_owner = true #Specify how many dogs can greet you when you approach more than one missing dog. #The remaning dogs will remain in their position. #To disable the limit, set this to any non-positive integer. #Although this will cause all of your dogs to stand up and greet. #YOU HAVE BEEN WARNED! :) #Range: > -2147483648 dog_greet_owner_limit = 5 #Option to disable dogs who mastered Creeper Sweeper and #and are able to tackle Creepers. This is helpful if players intend #their Creeper Sweeper master dogs to focus on fighting Creeper instead of #warning you, which may causes a bunch of false positives due to the range #being so wide that it includes Creepers which are not in danger zone or not reachable. max_creeper_sweeper_dont_growl = true #Option to disable friendly fire for all players toward all dogs. #This is used to always be the case with friendly fire disabled for a single dog. all_player_cannot_attack_dog = true #Option to prevent dogs from accidentally going into a portal and get #unnecessary transferred to another dimension, causing the owner to have #to take them back. The preferred way to make a dog go to another dimension is #to have Cross Origin Teleport set to true on that dog. all_dog_block_portal = true #Define how many dogs a player can listen to commands which summon more than one dog to you #at the same time. Set this to any negative value to remove the limit completely. #Range: > -2147483648 max_heel_limit = 20 #Prevent dogs from pushing each other when navigating, this prevents dogs from pushing #another dog into a dangerous area and improves navigation. prevent_dogs_pushing_each_other = true #Configure how many ticks it usually take for the dog to drop one hunger unit. #Range: > 10 tick_per_hunger_dec = 400 #Determine if the UUIDs of the dogs are being kept when training from vanilla #and when they respawn on bed. This also allows Duplication Detection. preserve_uuid = true #Duplication Detection #Specify what to do when a Duplication is detected when third parties are trying #to load the dog from their own copy. #Option are specified via the following Integer values #0 - Throw an exception out, this may produce a crash. However, this is the recommended way. #1 - Silently remove the dog. #Other - Do nothing. #Range: > -2147483648 duplication_resolve_strategy = 1 #When enabled, DTN will provide new players of this world #(relative to the point that this option is first enabled on this world) #a Starter Bundle which contains certain key items which assist you in starting #with DTN. enable_starter_bundle = false #By default, each Dog will be one of the Biological Genders. This, like how Biological Genders #work, add restrictions how Dogs can breed. Therefore, only Dogs whose gender is Biologically Opposed #can mate with each other. Set this to true to disable this behaviour. disable_dog_gender = false #By default, you can directly train an untamed wolf to a Dog #with a Training Treat. Set this to True to disable. train_untamed_wolf = false #By default, Dogs respawning from bed after being killed will #be incapacitated and are required to be nursed back to life. #Set this to False to disable. dog_respawn_incapacitated_when_killed = true #Enable this if you prefer Mob Retriever to only work with DTN's dog. mob_retriever_only_carry_dog = false #By default, Dogs extend their bounding box covering the passengers #to avoid suffocating them while calculating the appropriate path. #Set this to false to disable it, but be warned, although Mob Retriever Dogs will still #try to calculate the appropriate path while carrying another mob, there might be accidental suffocations. wolf_mount_passenger_collision = true #By default, Conducting Bone users can summon their Dogs even when they are in #other dimensions. Set this to false to limit Conducting Bone Users to only summon #Dogs of the same dimension. conducting_bone_cross_origin = true