cteNEV0.2/server/config/chunksending.json
2024-09-04 18:24:52 -07:00

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{
"maxChunksPerTick": {
"desc:": "Maximum amount of chunks sent per tick to a player, increases dynamically with size of the backlog",
"maxChunksPerTick": 5
},
"debugLogging": {
"desc:": "Enable debug logging to show the amount of chunks sent/queued",
"debugLogging": false
}
}