RivsPack/client/config/zume.json5

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2024-08-25 16:27:39 -07:00
{
/*
Enable Cinematic Camera while zooming.
If you disable this, you should also try setting `zoomSmoothnessMs` to `0`.
DEFAULT: `true`
*/
"enableCinematicZoom": true,
/*
Mouse Sensitivity will not be reduced below this amount while zoomed in.
Set to `1.0` to prevent it from being changed at all (not recommended without `enableCinematicZoom`).
DEFAULT: `0.4`
*/
"mouseSensitivityFloor": 0.4,
/*
Speed for Zoom In/Out key binds & zoom scrolling (if enabled).
DEFAULT: `20`
*/
"zoomSpeed": 20,
/*
Allows you to zoom in and out by scrolling up and down on your mouse while zoom is active.
This will prevent you from scrolling through your hotbar while zooming if enabled.
DEFAULT: `true`
*/
"enableZoomScrolling": true,
/*
FOV changes will be spread out over this many milliseconds.
Set to `0` to disable animations.
DEFAULT: `150`
*/
"zoomSmoothnessMs": 150,
/*
The algorithm responsible easing animations.
You should probably leave this at the default if you don't understand what it does.
OPTIONS: `LINEAR`, `QUADRATIC`, `QUARTIC`, `QUINTIC`
DEFAULT: `QUART`
*/
"animationEasingMethod": "QUARTIC",
/*
The algorithm responsible for making differences in FOV more uniform.
You should probably leave this at the default if you don't understand what it does.
OPTIONS: `LINEAR`, `QUADRATIC`, `QUARTIC`, `QUINTIC`
DEFAULT: `QUADRATIC`
*/
"zoomEasingMethod": "QUADRATIC",
/*
Default starting zoom percentage.
DEFAULT: `0.5`
*/
"defaultZoom": 0.5,
/*
If `true`, the Zoom keybind will act as a toggle. If `false`, Zoom will only be active while the keybind is held.
DEFAULT: `false`
*/
"toggleMode": false,
/*
Minimum zoom FOV.
DEFAULT: `1.0`
*/
"minFOV": 1.0,
/*
Maximum third-person zoom distance (in blocks).
Set to `0.0` to disable third-person zoom.
DEFAULT: `15.0`
*/
"maxThirdPersonZoomDistance": 15.0,
/*
Minimum third-person zoom distance (in blocks).
Set to `0.0` to mimic vanilla.
DEFAULT: `0.5`
*/
"minThirdPersonZoomDistance": 0.5,
/*
If `true`, the mod will be disabled (on some platforms, key binds will still show in game options; they won't do anything if this is set to `true`).
Requires re-launch to take effect.
DEFAULT: `false`
*/
"disable": false
}