generated from NTCat/mcpacktemp
78 lines
2.3 KiB
Plaintext
78 lines
2.3 KiB
Plaintext
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{
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/*
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Enable Cinematic Camera while zooming.
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If you disable this, you should also try setting `zoomSmoothnessMs` to `0`.
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DEFAULT: `true`
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*/
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"enableCinematicZoom": true,
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/*
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Mouse Sensitivity will not be reduced below this amount while zoomed in.
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Set to `1.0` to prevent it from being changed at all (not recommended without `enableCinematicZoom`).
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DEFAULT: `0.4`
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*/
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"mouseSensitivityFloor": 0.4,
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/*
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Speed for Zoom In/Out key binds & zoom scrolling (if enabled).
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DEFAULT: `20`
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*/
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"zoomSpeed": 20,
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/*
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Allows you to zoom in and out by scrolling up and down on your mouse while zoom is active.
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This will prevent you from scrolling through your hotbar while zooming if enabled.
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DEFAULT: `true`
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*/
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"enableZoomScrolling": true,
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/*
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FOV changes will be spread out over this many milliseconds.
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Set to `0` to disable animations.
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DEFAULT: `150`
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*/
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"zoomSmoothnessMs": 150,
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/*
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The algorithm responsible easing animations.
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You should probably leave this at the default if you don't understand what it does.
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OPTIONS: `LINEAR`, `QUADRATIC`, `QUARTIC`, `QUINTIC`
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DEFAULT: `QUART`
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*/
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"animationEasingMethod": "QUARTIC",
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/*
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The algorithm responsible for making differences in FOV more uniform.
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You should probably leave this at the default if you don't understand what it does.
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OPTIONS: `LINEAR`, `QUADRATIC`, `QUARTIC`, `QUINTIC`
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DEFAULT: `QUADRATIC`
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*/
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"zoomEasingMethod": "QUADRATIC",
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/*
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Default starting zoom percentage.
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DEFAULT: `0.5`
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*/
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"defaultZoom": 0.5,
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/*
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If `true`, the Zoom keybind will act as a toggle. If `false`, Zoom will only be active while the keybind is held.
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DEFAULT: `false`
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*/
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"toggleMode": false,
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/*
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Minimum zoom FOV.
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DEFAULT: `1.0`
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*/
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"minFOV": 1.0,
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/*
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Maximum third-person zoom distance (in blocks).
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Set to `0.0` to disable third-person zoom.
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DEFAULT: `15.0`
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*/
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"maxThirdPersonZoomDistance": 15.0,
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/*
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Minimum third-person zoom distance (in blocks).
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Set to `0.0` to mimic vanilla.
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DEFAULT: `0.5`
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*/
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"minThirdPersonZoomDistance": 0.5,
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/*
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If `true`, the mod will be disabled (on some platforms, key binds will still show in game options; they won't do anything if this is set to `true`).
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Requires re-launch to take effect.
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DEFAULT: `false`
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*/
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"disable": false
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}
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