#If true, prevents the trader from despawning if named
preventDespawnIfNamed=false
[veinGoblinTrader]
#The amount of ticks to wait before trying to spawn a trader again if the spawn failed
spawnInterval=6000
#Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
gruntNoiseInterval=80
#The minimum level the trader can spawn
traderMinSpawnLevel=0
#If true, the goblin will try to hit back a player or mob that hit them
canAttackBack=true
#The amount of ticks before the trader will start spawning in a new world
traderSpawnDelay=24000
#The chance out of one hundred that the trader will spawn in the over world
traderSpawnChance=25
#The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
restockDelay=48000
#The maximum level the trader can spawn
traderMaxSpawnLevel=128
#The amount of ticks before the trader will despawn
traderDespawnDelay=24000
[veinGoblinTrader.trades]
[veinGoblinTrader.trades.common]
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The minimum amount of trades that a golbin will have.
minAmount=5
#The maximum amount of trades that a golbin can have.
manAmount=8
[veinGoblinTrader.trades.rare]
#The maximum amount of trades that a golbin can have.
manAmount=4
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The minimum amount of trades that a golbin will have.
minAmount=3
[veinGoblinTrader.trades.legendary]
#The chance this trade rarity will be included in the goblin's trades
includeChance=0.1
#The maximum amount of trades that a golbin can have.
manAmount=1
#The minimum amount of trades that a golbin will have.
minAmount=1
[veinGoblinTrader.trades.epic]
#The minimum amount of trades that a golbin will have.
minAmount=0
#The maximum amount of trades that a golbin can have.
manAmount=2
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
[veinGoblinTrader.trades.uncommon]
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The minimum amount of trades that a golbin will have.
minAmount=3
#The maximum amount of trades that a golbin can have.
manAmount=5
[goblinTrader]
#Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
gruntNoiseInterval=80
#The minimum level the trader can spawn
traderMinSpawnLevel=-64
#The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
restockDelay=48000
#If true, the goblin will try to hit back a player or mob that hit them
canAttackBack=true
#The amount of ticks before the trader will start spawning in a new world
traderSpawnDelay=24000
#The amount of ticks to wait before trying to spawn a trader again if the spawn failed
spawnInterval=6000
#The maximum level the trader can spawn
traderMaxSpawnLevel=50
#The chance out of one hundred that the trader will spawn in the over world
traderSpawnChance=25
#The amount of ticks before the trader will despawn
traderDespawnDelay=24000
[goblinTrader.trades]
[goblinTrader.trades.rare]
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The minimum amount of trades that a golbin will have.
minAmount=3
#The maximum amount of trades that a golbin can have.
manAmount=4
[goblinTrader.trades.common]
#The minimum amount of trades that a golbin will have.
minAmount=5
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The maximum amount of trades that a golbin can have.
manAmount=8
[goblinTrader.trades.uncommon]
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The maximum amount of trades that a golbin can have.
manAmount=5
#The minimum amount of trades that a golbin will have.
minAmount=3
[goblinTrader.trades.epic]
#The minimum amount of trades that a golbin will have.
minAmount=0
#The chance this trade rarity will be included in the goblin's trades
includeChance=1.0
#The maximum amount of trades that a golbin can have.
manAmount=2
[goblinTrader.trades.legendary]
#The chance this trade rarity will be included in the goblin's trades
includeChance=0.1
#The minimum amount of trades that a golbin will have.
minAmount=1
#The maximum amount of trades that a golbin can have.