cteNEV/config/goblintraders-entities.toml.bak
2024-05-04 02:37:08 -07:00

128 lines
4.8 KiB
TOML

#If true, prevents the trader from despawning if named
preventDespawnIfNamed = false
[veinGoblinTrader]
#The amount of ticks to wait before trying to spawn a trader again if the spawn failed
spawnInterval = 6000
#Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
gruntNoiseInterval = 80
#The minimum level the trader can spawn
traderMinSpawnLevel = 0
#If true, the goblin will try to hit back a player or mob that hit them
canAttackBack = true
#The amount of ticks before the trader will start spawning in a new world
traderSpawnDelay = 24000
#The chance out of one hundred that the trader will spawn in the over world
traderSpawnChance = 25
#The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
restockDelay = 48000
#The maximum level the trader can spawn
traderMaxSpawnLevel = 128
#The amount of ticks before the trader will despawn
traderDespawnDelay = 24000
[veinGoblinTrader.trades]
[veinGoblinTrader.trades.common]
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The minimum amount of trades that a golbin will have.
minAmount = 5
#The maximum amount of trades that a golbin can have.
manAmount = 8
[veinGoblinTrader.trades.rare]
#The maximum amount of trades that a golbin can have.
manAmount = 4
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The minimum amount of trades that a golbin will have.
minAmount = 3
[veinGoblinTrader.trades.legendary]
#The chance this trade rarity will be included in the goblin's trades
includeChance = 0.1
#The maximum amount of trades that a golbin can have.
manAmount = 1
#The minimum amount of trades that a golbin will have.
minAmount = 1
[veinGoblinTrader.trades.epic]
#The minimum amount of trades that a golbin will have.
minAmount = 0
#The maximum amount of trades that a golbin can have.
manAmount = 2
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
[veinGoblinTrader.trades.uncommon]
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The minimum amount of trades that a golbin will have.
minAmount = 3
#The maximum amount of trades that a golbin can have.
manAmount = 5
[goblinTrader]
#Goblins will make a grunt noise while walking around. If you find it happening too often, you can increase the interval. Value is represented in ticks.
gruntNoiseInterval = 80
#The minimum level the trader can spawn
traderMinSpawnLevel = -64
#The amount of ticks before the trader will replenish it's trades. Set to -1 to disable restocking
restockDelay = 48000
#If true, the goblin will try to hit back a player or mob that hit them
canAttackBack = true
#The amount of ticks before the trader will start spawning in a new world
traderSpawnDelay = 24000
#The amount of ticks to wait before trying to spawn a trader again if the spawn failed
spawnInterval = 6000
#The maximum level the trader can spawn
traderMaxSpawnLevel = 50
#The chance out of one hundred that the trader will spawn in the over world
traderSpawnChance = 25
#The amount of ticks before the trader will despawn
traderDespawnDelay = 24000
[goblinTrader.trades]
[goblinTrader.trades.rare]
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The minimum amount of trades that a golbin will have.
minAmount = 3
#The maximum amount of trades that a golbin can have.
manAmount = 4
[goblinTrader.trades.common]
#The minimum amount of trades that a golbin will have.
minAmount = 5
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The maximum amount of trades that a golbin can have.
manAmount = 8
[goblinTrader.trades.uncommon]
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The maximum amount of trades that a golbin can have.
manAmount = 5
#The minimum amount of trades that a golbin will have.
minAmount = 3
[goblinTrader.trades.epic]
#The minimum amount of trades that a golbin will have.
minAmount = 0
#The chance this trade rarity will be included in the goblin's trades
includeChance = 1.0
#The maximum amount of trades that a golbin can have.
manAmount = 2
[goblinTrader.trades.legendary]
#The chance this trade rarity will be included in the goblin's trades
includeChance = 0.1
#The minimum amount of trades that a golbin will have.
minAmount = 1
#The maximum amount of trades that a golbin can have.
manAmount = 1