cteNEV0.2/server/defaultconfigs/dimensionviewer-server.toml
2024-09-04 18:18:13 -07:00

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2.6 KiB
TOML

#Customization Settings
[customization]
#Format that will be used to display the dimension in the tab list with the use of tokens:
# %d - Dimension Name
# %c - Color value (default or dimension-based)
# %i - Italic font
# %b - Bold font
# %u - Underline font
# %o - Obfuscated font
# %s - Strikethrough font
# %r - Font reset
listFormat = "%p %c%i<%d>"
#The color to use for the dimension font if perDimColorPath is false.
#(In the event of a modded dimension being entered, this color will be used as a fallback)
#Allowed Values: DARK_RED, RED, GOLD, YELLOW, DARK_GREEN, GREEN, AQUA, DARK_AQUA, DARK_BLUE, BLUE, LIGHT_PURPLE, DARK_PURPLE, WHITE, GRAY, DARK_GRAY, BLACK
fontColor = "DARK_AQUA"
#Should each dimension have its own color?
perDimColorPath = true
#Global toggle for dimension aliases. Requires aliases to be set below.
enableAliases = true
#Per-Dimension Customization
[customization.dimension]
#Color to use for the Overworld
#Allowed Values: DARK_RED, RED, GOLD, YELLOW, DARK_GREEN, GREEN, AQUA, DARK_AQUA, DARK_BLUE, BLUE, LIGHT_PURPLE, DARK_PURPLE, WHITE, GRAY, DARK_GRAY, BLACK
overworldColor = "GREEN"
#Color to use for the Nether
#Allowed Values: DARK_RED, RED, GOLD, YELLOW, DARK_GREEN, GREEN, AQUA, DARK_AQUA, DARK_BLUE, BLUE, LIGHT_PURPLE, DARK_PURPLE, WHITE, GRAY, DARK_GRAY, BLACK
netherColor = "DARK_RED"
#Color to use for the End
#Allowed Values: DARK_RED, RED, GOLD, YELLOW, DARK_GREEN, GREEN, AQUA, DARK_AQUA, DARK_BLUE, BLUE, LIGHT_PURPLE, DARK_PURPLE, WHITE, GRAY, DARK_GRAY, BLACK
endColor = "DARK_PURPLE"
#Chat-related Customization
[customization.chat]
#Should a users' current dimension be added to chat messages?
dimInChatName = false
#Add a hover effect in chat that will display which mod added the dimension
#Requires 'dimInChatName' to be set to true
chatDimHover = true
#Modded Dimension Customization
[customization.modded]
#A list of modded dimension resource IDs and a color in the format of "modid:dim_id color"
#For example, Twilight Forest in Gold would be "twilightforest:twilight_forest GOLD"
#Will throw an exception if the color is not valid
#Allowed Values: DARK_RED, RED, GOLD, YELLOW, DARK_GREEN, GREEN, AQUA, DARK_AQUA, DARK_BLUE, BLUE, LIGHT_PURPLE, DARK_PURPLE, WHITE, GRAY, DARK_GRAY, BLACK
modded_dimension_ids = []
#A list of aliases to use instead of the original dimension ID.
#Uses the format 'modid:dim_id New Name'.
#For example, to replace 'Overworld' with 'Grasslands' you would use 'minecraft:overworld Grasslands'
dimensionAliases = []